protected override bool CheckMusicAvailable() { var resource = new MacResManager(ServiceLocator.FileStorage.GetDirectoryName(_vm.Game.Path)); for (int i = 0; i < monkeyIslandFileNames.Length; i++) { if (resource.Exists(monkeyIslandFileNames[i])) { return true; } } // GUI::MessageDialog dialog(_( // "Could not find the 'Monkey Island' Macintosh executable to read the\n" // "instruments from. Music will be disabled."), _("OK")); // dialog.runModal(); return false; }