Ejemplo n.º 1
0
        /// <summary>
        /// Assuming we have a Lua error string sitting on the stack, throw a C# exception out to the user's app
        /// </summary>
        /// <exception cref="LuaScriptException">Thrown if the script caused an exception</exception>
        void ThrowExceptionFromError(int oldTop)
        {
            object err = translator.getObject(luaState, -1);

            LuaDLL.lua_settop(luaState, oldTop);

            // A pre-wrapped exception - just rethrow it (stack trace of InnerException will be preserved)
            LuaScriptException luaEx = err as LuaScriptException;

            if (luaEx != null)
            {
                throw luaEx;
            }

            // A non-wrapped Lua error (best interpreted as a string) - wrap it and throw it
            if (err == null)
            {
                err = "Unknown Lua Error";
            }
            throw new LuaScriptException(err.ToString(), "");
        }
Ejemplo n.º 2
0
        public object getAsObject(IntPtr luaState, int stackPos)
        {
            if (LuaDLL.lua_type(luaState, stackPos) == LuaTypes.LUA_TTABLE)
            {
                if (LuaDLL.luaL_getmetafield(luaState, stackPos, "__index"))
                {
                    if (LuaDLL.luaL_checkmetatable(luaState, -1))
                    {
                        LuaDLL.lua_insert(luaState, stackPos);
                        LuaDLL.lua_remove(luaState, stackPos + 1);
                    }
                    else
                    {
                        LuaDLL.lua_settop(luaState, -2);
                    }
                }
            }
            object obj = translator.getObject(luaState, stackPos);

            return(obj);
        }
Ejemplo n.º 3
0
        private int getMethodInternal(LuaCore.lua_State luaState)
        {
            object obj = translator.getRawNetObject(luaState, 1);

            if (!translator.interpreter.ManagedObjectSecurityPolicy.PermitAccessToObject(obj))
            {
                LuaLib.lua_pushnil(luaState);
                return(1);
            }

            if (obj.IsNull())
            {
                translator.throwError(luaState, "trying to index an invalid object reference");
                LuaLib.lua_pushnil(luaState);
                return(1);
            }

            object index = translator.getObject(luaState, 2);
            //var indexType = index.GetType();
            string methodName = index as string;                        // will be null if not a string arg
            var    objType    = obj.GetType();

            // Handle the most common case, looking up the method by name.

            // CP: This will fail when using indexers and attempting to get a value with the same name as a property of the object,
            // ie: xmlelement['item'] <- item is a property of xmlelement
            try {
                if (!methodName.IsNull() && isMemberPresent(objType, methodName))
                {
                    return(getMember(luaState, objType, obj, methodName, BindingFlags.Instance | BindingFlags.IgnoreCase));
                }
            } catch {
            }

            // Try to access by array if the type is right and index is an int (lua numbers always come across as double)
            if (objType.IsArray && index is double)
            {
                int intIndex = (int)((double)index);

                if (objType.UnderlyingSystemType == typeof(float[]))
                {
                    float[] arr = ((float[])obj);
                    translator.push(luaState, arr [intIndex]);
                }
                else if (objType.UnderlyingSystemType == typeof(double[]))
                {
                    double[] arr = ((double[])obj);
                    translator.push(luaState, arr [intIndex]);
                }
                else if (objType.UnderlyingSystemType == typeof(int[]))
                {
                    int[] arr = ((int[])obj);
                    translator.push(luaState, arr [intIndex]);
                }
                else
                {
                    object[] arr = (object[])obj;
                    translator.push(luaState, arr [intIndex]);
                }
            }
            else
            {
                // Try to use get_Item to index into this .net object
                var methods = objType.GetMethods();

                foreach (var mInfo in methods)
                {
                    if (mInfo.Name == "get_Item")
                    {
                        //check if the signature matches the input
                        if (mInfo.GetParameters().Length == 1)
                        {
                            var getter      = mInfo;
                            var actualParms = (!getter.IsNull()) ? getter.GetParameters() : null;

                            if (actualParms.IsNull() || actualParms.Length != 1)
                            {
                                translator.throwError(luaState, "method not found (or no indexer): " + index);
                                LuaLib.lua_pushnil(luaState);
                            }
                            else
                            {
                                // Get the index in a form acceptable to the getter
                                index = translator.getAsType(luaState, 2, actualParms [0].ParameterType);
                                object[] args = new object[1];

                                // Just call the indexer - if out of bounds an exception will happen
                                args [0] = index;

                                try {
                                    object result = getter.Invoke(obj, args);
                                    translator.push(luaState, result);
                                } catch (TargetInvocationException e) {
                                    // Provide a more readable description for the common case of key not found
                                    if (e.InnerException is KeyNotFoundException)
                                    {
                                        translator.throwError(luaState, "key '" + index + "' not found ");
                                    }
                                    else
                                    {
                                        translator.throwError(luaState, "exception indexing '" + index + "' " + e.Message);
                                    }

                                    LuaLib.lua_pushnil(luaState);
                                }
                            }
                        }
                    }
                }
            }

            LuaLib.lua_pushboolean(luaState, false);
            return(2);
        }