Ejemplo n.º 1
0
        public static bool LoadHouse(IReadOnlyList <Player> players, PlayerHouse[] houses, int index)
        {
            var name = PlayerHouseEditor.GetHouseSummary(players, houses[index], index);

            using var ofd = new OpenFileDialog
                  {
                      Filter   = "New Horizons Player House (*.nhph)|*.nhph|All files (*.*)|*.*",
                      FileName = $"{name}.nhph",
                  };
            if (ofd.ShowDialog() != DialogResult.OK)
            {
                return(false);
            }

            var       file         = ofd.FileName;
            var       fi           = new FileInfo(file);
            const int expectLength = PlayerHouse.SIZE;

            if (fi.Length != expectLength)
            {
                WinFormsUtil.Error(MessageStrings.MsgCanceling, string.Format(MessageStrings.MsgDataSizeMismatchImport, fi.Length, expectLength));
                return(false);
            }

            var data    = File.ReadAllBytes(file);
            var h       = new PlayerHouse(data);
            var current = houses[index];

            h.NPC1        = current.NPC1;
            houses[index] = h;
            return(true);
        }
Ejemplo n.º 2
0
        private void B_EditPlayerHouses_Click(object sender, EventArgs e)
        {
            var houses = SAV.Main.GetPlayerHouses();

            using var editor = new PlayerHouseEditor(houses, SAV.Players, PlayerIndex);
            if (editor.ShowDialog() == DialogResult.OK)
            {
                SAV.Main.SetPlayerHouses(houses);
            }
        }
Ejemplo n.º 3
0
        private static void DumpPlayerHouse(IReadOnlyList <Player> players, IReadOnlyList <PlayerHouse> houses, int index)
        {
            var house = houses[index];
            var name  = PlayerHouseEditor.GetHouseSummary(players, house, index);

            using var sfd = new SaveFileDialog
                  {
                      Filter   = "New Horizons Player House (*.nhph)|*.nhph|All files (*.*)|*.*",
                      FileName = $"{name}.nhph",
                  };
            if (sfd.ShowDialog() != DialogResult.OK)
            {
                return;
            }

            var data = house.Data;

            File.WriteAllBytes(sfd.FileName, data);
        }
Ejemplo n.º 4
0
        public static bool LoadHouse(MainSaveOffsets offsets, IReadOnlyList <Player> players, IPlayerHouse[] houses, int index)
        {
            var h    = houses[index];
            var name = PlayerHouseEditor.GetHouseSummary(players, houses[index], index);

            using var ofd = new OpenFileDialog
                  {
                      Filter = "New Horizons Player House (*.nhph)|*.nhph|" +
                               "New Horizons Player House (*.nhph2)|*.nhph2|" +
                               "All files (*.*)|*.*",
                      FileName = $"{name}.{h.Extension}",
                  };
            if (ofd.ShowDialog() != DialogResult.OK)
            {
                return(false);
            }

            var path         = ofd.FileName;
            var expectLength = offsets.PlayerHouseSize;
            var fi           = new FileInfo(path);

            if (!PlayerHouseConverter.IsCompatible((int)fi.Length, expectLength))
            {
                WinFormsUtil.Error(string.Format(MessageStrings.MsgDataSizeMismatchImport, fi.Length, expectLength), path);
                return(false);
            }

            var data = File.ReadAllBytes(ofd.FileName);

            data = PlayerHouseConverter.GetCompatible(data, expectLength);
            if (data.Length != expectLength)
            {
                WinFormsUtil.Error(MessageStrings.MsgCanceling, string.Format(MessageStrings.MsgDataSizeMismatchImport, fi.Length, expectLength), path);
                return(false);
            }

            h = offsets.ReadPlayerHouse(data);
            var current = houses[index];

            h.NPC1        = current.NPC1;
            houses[index] = h;
            return(true);
        }