private static void ResetAssets() { if (HQ.settings == null) { NGEditorPrefs.DeleteKey(Constants.ConfigPathKeyPref, true); GUICallbackWindow.Open(() => HQ.LoadSharedNGSetting()); } }
private static void ResetAssets() { if (HQ.settings == null) { NGEditorPrefs.DeleteKey(Constants.ConfigPathKeyPref, true); GUICallbackWindow.Open(() => HQ.LoadSharedNGSetting()); } }