Ejemplo n.º 1
0
        private void Form1_Load(object sender, EventArgs e)
        {
            Console.WriteLine(Notation.infixToPostfix("abb+(abb)+"));

            NFA n = Compiler.Compile(Notation.infixToPostfix("(a|b)*"));

            Console.WriteLine("AHH");
            // DEBUG CODE
        }
Ejemplo n.º 2
0
        /// <summary>
        /// Creates an alternation between this NFA and the given NFA
        /// </summary>
        /// <param name="secondNFA">NFA being alternated with this NFA</param>
        public void Alternation(NFA secondNFA)
        {
            // alternating NFAs requires we make a new start state that has epsilon transitions to
            // both of the given NFAs

            // create new start state (not accepting)
            State newStart = new State(false);

            // add epsilon transitions from the new start to the start of the two original NFAs
            newStart.AddTransition(Transition.Epsilon, this.GetStart());
            newStart.AddTransition(Transition.Epsilon, secondNFA.GetStart());

            // make the start of this NFA the new start state
            this.SetStart(newStart);
        }
Ejemplo n.º 3
0
        /// <summary>
        /// Concatenates the given NFA to the end of this NFA
        /// </summary>
        /// <param name="appendingNFA">NFA being appended to the end of this NFA</param>
        public void Concatenate(NFA appendingNFA)
        {
            // when concatenating two NFAs, accepting states of the first NFA
            // are given epsilon transitions to the start state of the seconds NFA

            // keep a list of visited states so we don't add states over and over
            List <State> visited = new List <State>();

            // reference to the current state we're working with
            State curState;

            // queue of states to be checked
            Queue <State> stateQueue = new Queue <State>();

            stateQueue.Enqueue(this.GetStart());

            // while states exist in the queue, continue to loop
            while (stateQueue.Count > 0)
            {
                curState = stateQueue.Dequeue();

                if (visited.Contains(curState))
                {
                    continue;
                }

                // add this state to the list of visited states
                visited.Add(curState);

                // queue up all states that can be transitioned to
                foreach (Transition t in curState.GetTransitions())
                {
                    stateQueue.Enqueue(t.GetState());
                }

                // if this state is accepting, add an epsilon transition to the start of
                // the appendingNFA
                if (curState.IsAccepting())
                {
                    curState.AddTransition(Transition.Epsilon, appendingNFA.GetStart());

                    // this state is no longer accepting
                    curState.SetAccepting(false);
                }
            }
        }
Ejemplo n.º 4
0
        //TODO make this work f****r
        public static NFA Compile(string postfix)
        {
            // stack that stores NFA pieces
            Stack <NFA> nfaStack = new Stack <NFA>();

            // go through postfix notation
            foreach (char c in postfix.ToCharArray())
            {
                switch (c)
                {
                // concatenate
                case Notation.CONCAT_OP:
                    // pop previous two items on stack
                    NFA nCat1 = nfaStack.Pop();
                    NFA nCat2 = nfaStack.Pop();

                    // make them one item
                    nCat2.Concatenate(nCat1);     //TODO make sure this is the right order

                    // push it onto the stack
                    nfaStack.Push(nCat2);

                    break;

                // kleene star
                case '*':
                    NFA nStar = nfaStack.Pop();
                    nStar.KleeneStar();

                    nfaStack.Push(nStar);

                    break;

                // alternation
                case '|':

                    NFA nAlt1 = nfaStack.Pop();
                    NFA nAlt2 = nfaStack.Pop();

                    nAlt2.Alternation(nAlt1);

                    nfaStack.Push(nAlt2);

                    break;

                // kleene plus
                case '+':

                    //TODO future implementation
                    break;

                // standard character
                default:
                    // make new NFA piece containing 'c' and push it to the NFA stack

                    // we make an NFA in the format:
                    // -> O -a-> O
                    // where the second state is accepting

                    State start      = new State(false);
                    State transState = new State(true);
                    start.AddTransition(c, transState);

                    nfaStack.Push(new NFA(start));
                    break;
                }
            }

            return(nfaStack.Pop());
        }