Ejemplo n.º 1
0
        /// <summary>
        /// UnloadContent will be called once per game and is the place to unload
        /// all content.
        /// </summary>
        protected override void UnloadContent()
        {
            // TODO: Unload any non ContentManager content here

            _cam.SignalToStop();
            _cam.WaitForStop();
            _cam.Stop();
        }