public void EarningAnAchievement_RemovesFromUnearnedList()
        {
            List <IAchievement> emptyPreviouslyEarnedAchievements = new List <IAchievement>();
            List <IAchievement> listAchievements          = new List <IAchievement>();
            IAchievement        mockAchievementToBeEarned = GetMockAchievementWithEarnedState(false);

            listAchievements.Add(mockAchievementToBeEarned);

            AchievementManager manager = new AchievementManager(emptyPreviouslyEarnedAchievements, listAchievements, Substitute.For <IInfoPopupManager>(), "n/a");

            mockAchievementToBeEarned.IsEarned().Returns(true);
            manager.CheckForNewAchievements();

            Assert.AreEqual(0, manager.UnearnedAchievements.Count);
        }
Ejemplo n.º 2
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        public void EarningAnAchievement_QueuesPopup()
        {
            List <IAchievement> emptyPreviouslyEarnedAchievements = new List <IAchievement>();
            IInfoPopupManager   mockPopupManager          = Substitute.For <IInfoPopupManager>();
            List <IAchievement> listAchievements          = new List <IAchievement>();
            IAchievement        mockAchievementToBeEarned = GetMockAchievementWithEarnedState(false);

            listAchievements.Add(mockAchievementToBeEarned);

            AchievementManager manager = new AchievementManager(emptyPreviouslyEarnedAchievements, listAchievements, mockPopupManager, "n/a");

            mockAchievementToBeEarned.IsEarned().Returns(true);
            manager.CheckForNewAchievements();

            mockPopupManager.Received().QueueInfoPopup(Arg.Any <string>(), Arg.Any <IViewModel>());
        }