Ejemplo n.º 1
0
        public void TestBlockLanded()
        {
            TBoard        BoardCell   = new TBoard();
            TBlockShapeA  BlockShapeA = new TBlockShapeA();
            List <TBlock> Blocks      = new List <TBlock> ();

            //move down the blockA untill it touchs the ground of the board and
            //prove whether it can stack on it or not
            for (int row = 0; row < 22; row++)
            {
                BlockShapeA.MoveDown();
                if (BoardCell.CheckLanding(BlockShapeA.GetBlocks))
                {
                    BoardCell.BlockLanding(BlockShapeA.GetBlocks);
                }
            }

            Blocks = BlockShapeA.GetBlocks;

            Assert.AreEqual(200, Blocks[0].X);
            Assert.AreEqual(550, Blocks[0].Y);

            Assert.AreEqual(225, Blocks[1].X);
            Assert.AreEqual(550, Blocks[1].Y);

            Assert.AreEqual(200, Blocks[2].X);
            Assert.AreEqual(575, Blocks[2].Y);

            Assert.AreEqual(225, Blocks[3].X);
            Assert.AreEqual(575, Blocks[3].Y);
        }
Ejemplo n.º 2
0
        public void TestBlockErase()
        {
            TBoard        BoardCell   = new TBoard();
            List <TBlock> Blocks      = new List <TBlock> ();
            TBlockShapeA  BlockShapeA = new TBlockShapeA();

            //fill the shape on the ground with leaving two block space as a hole so that
            //when blockA landed(filled) on that hole, it clears the line

            for (int i = 0; i < 8; i++)
            {
                TBlock Block = new TBlock();
                BoardCell.BoardCells[i * 25, 550] = Block;
            }

            for (int i = 0; i < 6; i++)
            {
                int    a     = 250;
                TBlock Block = new TBlock();
                BoardCell.BoardCells[a + (i * 25), 550] = Block;
            }

            for (int row = 0; row < 22; row++)
            {
                BlockShapeA.MoveDown();
                if (BoardCell.CheckLanding(BlockShapeA.GetBlocks))
                {
                    BoardCell.BlockLanding(BlockShapeA.GetBlocks);
                    BoardCell.EraseFullLine();
                }
            }

            for (int i = 0; i < 8; i++)
            {
                Assert.IsTrue(BoardCell.BoardCells [i * 25, 550] == null);
            }

            for (int i = 0; i < 6; i++)
            {
                int a = 250;
                Assert.IsTrue(BoardCell.BoardCells [a + (i * 25), 550] == null);
            }
        }
        public void TestTBlockShapeMovedDown()
        {
            TBlockShapeA  BlockA = new TBlockShapeA();
            List <TBlock> Blocks = new List <TBlock> ();

            BlockA.MoveDown();
            Blocks = BlockA.GetBlocks;
            //check whether BlockA's x and y corrdinates has been modified after one move left.
            Assert.AreEqual(200, Blocks[0].X);
            Assert.AreEqual(25, Blocks[0].Y);

            Assert.AreEqual(225, Blocks[1].X);
            Assert.AreEqual(25, Blocks[1].Y);

            Assert.AreEqual(200, Blocks[2].X);
            Assert.AreEqual(50, Blocks[2].Y);

            Assert.AreEqual(225, Blocks[3].X);
            Assert.AreEqual(50, Blocks[3].Y);
        }