/// <summary> /// Print items in list. /// </summary> public static void LogWarning(this List <int> list) { Debug.LogWarning(MyUtilities.ToString(list)); }
/// <summary> /// Print items in list. /// </summary> public static void Log(this List <bool> list) { Debug.Log(MyUtilities.ToString(list)); }
/// <summary> /// Print items in list. /// </summary> public static void LogError(this List <byte> list) { Debug.LogError(MyUtilities.ToString(list)); }
/// <summary> /// Print items in array. /// </summary> public static void LogWarning(this int[][] arrays) { Debug.LogWarning(MyUtilities.ToString(arrays)); }
/// <summary> /// Print items in array. /// </summary> public static void LogError(this int[] array) { Debug.LogError(MyUtilities.ToString(array)); }
/// <summary> /// Print items in array. /// </summary> public static void LogWarning(this bool[] array) { Debug.LogWarning(MyUtilities.ToString(array)); }
/// <summary> /// Print items in array. /// </summary> public static void LogError(this float[][] arrays) { Debug.LogError(MyUtilities.ToString(arrays)); }
/// <summary> /// Print items in array. /// </summary> public static void Log(this string[] array) { Debug.Log(MyUtilities.ToString(array)); }