public static void LoadReplay(FileInfo file, bool toEnd = false, Action after = null, Action cancel = null, string simTextKey = null) { var session = Multiplayer.session = new MultiplayerSession(); session.client = new ReplayConnection(); session.client.State = ConnectionStateEnum.ClientPlaying; session.replay = true; var replay = ForLoading(file); replay.LoadInfo(); var sectionIndex = toEnd ? (replay.info.sections.Count - 1) : 0; replay.LoadCurrentData(sectionIndex); // todo ensure everything is read correctly session.myFactionId = replay.info.playerFaction; session.replayTimerStart = replay.info.sections[sectionIndex].start; int tickUntil = replay.info.sections[sectionIndex].end; session.replayTimerEnd = tickUntil; TickPatch.tickUntil = tickUntil; TickPatch.SkipTo(toEnd ? tickUntil : session.replayTimerStart, onFinish: after, onCancel: cancel, simTextKey: simTextKey); ClientJoiningState.ReloadGame(OnMainThread.cachedMapData.Keys.ToList()); }
public override void DoWindowContents(Rect inRect) { Text.Font = GameFont.Small; Text.Anchor = TextAnchor.UpperCenter; Widgets.Label(new Rect(0, 0, inRect.width, 40), $"{"MpDesynced".Translate()}\n{text}"); Text.Anchor = TextAnchor.UpperLeft; float buttonWidth = 120 * 4 + 10 * 3; var buttonRect = new Rect((inRect.width - buttonWidth) / 2, 40, buttonWidth, 35); GUI.BeginGroup(buttonRect); float x = 0; if (Widgets.ButtonText(new Rect(x, 0, 120, 35), "MpTryResync".Translate())) { Multiplayer.session.resyncing = true; TickPatch.SkipTo( toTickUntil: true, onFinish: () => { Multiplayer.session.resyncing = false; Multiplayer.Client.Send(Packets.Client_WorldReady); }, cancelButtonKey: "Quit", onCancel: GenScene.GoToMainMenu ); Multiplayer.session.desynced = false; ClientJoiningState.ReloadGame(OnMainThread.cachedMapData.Keys.ToList(), false); } x += 120 + 10; if (Widgets.ButtonText(new Rect(x, 0, 120, 35), "Save".Translate())) { Find.WindowStack.Add(new Dialog_SaveReplay()); } x += 120 + 10; if (Widgets.ButtonText(new Rect(x, 0, 120, 35), "MpChatButton".Translate())) { Find.WindowStack.Add(new ChatWindow() { closeOnClickedOutside = true, absorbInputAroundWindow = true }); } x += 120 + 10; if (Widgets.ButtonText(new Rect(x, 0, 120, 35), "Quit".Translate())) { MainMenuPatch.AskQuitToMainMenu(); } GUI.EndGroup(); }
public void HandleWorldData(ByteReader data) { connection.State = ConnectionStateEnum.ClientPlaying; Log.Message("Game data size: " + data.Length); int factionId = data.ReadInt32(); Multiplayer.session.myFactionId = factionId; int tickUntil = data.ReadInt32(); byte[] worldData = GZipStream.UncompressBuffer(data.ReadPrefixedBytes()); OnMainThread.cachedGameData = worldData; List <int> mapsToLoad = new List <int>(); int mapCmdsCount = data.ReadInt32(); for (int i = 0; i < mapCmdsCount; i++) { int mapId = data.ReadInt32(); int mapCmdsLen = data.ReadInt32(); List <ScheduledCommand> mapCmds = new List <ScheduledCommand>(mapCmdsLen); for (int j = 0; j < mapCmdsLen; j++) { mapCmds.Add(ScheduledCommand.Deserialize(new ByteReader(data.ReadPrefixedBytes()))); } OnMainThread.cachedMapCmds[mapId] = mapCmds; } int mapDataCount = data.ReadInt32(); for (int i = 0; i < mapDataCount; i++) { int mapId = data.ReadInt32(); byte[] rawMapData = data.ReadPrefixedBytes(); byte[] mapData = GZipStream.UncompressBuffer(rawMapData); OnMainThread.cachedMapData[mapId] = mapData; mapsToLoad.Add(mapId); } Multiplayer.session.localCmdId = data.ReadInt32(); TickPatch.tickUntil = tickUntil; TickPatch.SkipTo( toTickUntil: true, onFinish: () => Multiplayer.Client.Send(Packets.Client_WorldReady), cancelButtonKey: "Quit", onCancel: GenScene.GoToMainMenu ); ReloadGame(mapsToLoad); }
static void DrawTimelineWindow() { if (Multiplayer.Client == null) { return; } Rect rect = new Rect(0, 30f, UI.screenWidth - TimelineMargin * 2, TimelineHeight); Widgets.DrawBoxSolid(rect, new Color(0.6f, 0.6f, 0.6f, 0.8f)); int timerStart = Multiplayer.session.replayTimerStart >= 0 ? Multiplayer.session.replayTimerStart : OnMainThread.cachedAtTime; int timerEnd = Multiplayer.session.replayTimerEnd >= 0 ? Multiplayer.session.replayTimerEnd : TickPatch.tickUntil; int timeLen = timerEnd - timerStart; Widgets.DrawLine(new Vector2(rect.xMin + 2f, rect.yMin), new Vector2(rect.xMin + 2f, rect.yMax), Color.white, 4f); Widgets.DrawLine(new Vector2(rect.xMax - 2f, rect.yMin), new Vector2(rect.xMax - 2f, rect.yMax), Color.white, 4f); float progress = (TickPatch.Timer - timerStart) / (float)timeLen; float progressX = rect.xMin + progress * rect.width; Widgets.DrawLine(new Vector2(progressX, rect.yMin), new Vector2(progressX, rect.yMax), Color.green, 7f); float mouseX = Event.current.mousePosition.x; ReplayEvent mouseEvent = null; foreach (var ev in Multiplayer.session.events) { if (ev.time < timerStart || ev.time > timerEnd) { continue; } var pointX = rect.xMin + (ev.time - timerStart) / (float)timeLen * rect.width; //GUI.DrawTexture(new Rect(pointX - 12f, rect.yMin - 24f, 24f, 24f), texture); Widgets.DrawLine(new Vector2(pointX, rect.yMin), new Vector2(pointX, rect.yMax), ev.color, 5f); if (Mouse.IsOver(rect) && Math.Abs(mouseX - pointX) < 10) { mouseX = pointX; mouseEvent = ev; } } if (Mouse.IsOver(rect)) { float mouseProgress = (mouseX - rect.xMin) / rect.width; int mouseTimer = timerStart + (int)(timeLen * mouseProgress); Widgets.DrawLine(new Vector2(mouseX, rect.yMin), new Vector2(mouseX, rect.yMax), Color.blue, 3f); if (Event.current.type == EventType.MouseUp) { TickPatch.SkipTo(mouseTimer, canESC: true); if (mouseTimer < TickPatch.Timer) { ClientJoiningState.ReloadGame(OnMainThread.cachedMapData.Keys.ToList(), false); } } if (Event.current.isMouse) { Event.current.Use(); } string tooltip = $"Tick {mouseTimer}"; if (mouseEvent != null) { tooltip = $"{mouseEvent.name}\n{tooltip}"; } TooltipHandler.TipRegion(rect, new TipSignal(tooltip, 215462143)); // No delay between the mouseover and showing if (TooltipHandler.activeTips.TryGetValue(215462143, out ActiveTip tip)) { tip.firstTriggerTime = 0; } } if (TickPatch.Skipping) { float pct = (TickPatch.skipTo - timerStart) / (float)timeLen; float skipToX = rect.xMin + rect.width * pct; Widgets.DrawLine(new Vector2(skipToX, rect.yMin), new Vector2(skipToX, rect.yMax), Color.yellow, 4f); } }
static void DoButtons() { float y = 10f; const float btnHeight = 27f; const float btnWidth = 80f; float x = UI.screenWidth - btnWidth - 10f; var session = Multiplayer.session; if (session != null && !Multiplayer.IsReplay) { var btnRect = new Rect(x, y, btnWidth, btnHeight); var chatColor = session.players.Any(p => p.status == PlayerStatus.Desynced) ? "#ff5555" : "#dddddd"; var hasUnread = session.hasUnread ? "*" : ""; var chatLabel = $"{"MpChatButton".Translate()} <color={chatColor}>({session.players.Count})</color>{hasUnread}"; if (Widgets.ButtonText(btnRect, chatLabel)) { OpenChat(); } if (!TickPatch.Skipping) { IndicatorInfo(out Color color, out string text, out bool slow); var indRect = new Rect(btnRect.x - 25f - 5f + 6f / 2f, btnRect.y + 6f / 2f, 19f, 19f); var biggerRect = new Rect(btnRect.x - 25f - 5f + 2f / 2f, btnRect.y + 2f / 2f, 23f, 23f); if (slow && Widgets.ButtonInvisible(biggerRect)) { TickPatch.SkipTo(toTickUntil: true, canESC: true); } Widgets.DrawRectFast(biggerRect, new Color(color.r * 0.6f, color.g * 0.6f, color.b * 0.6f)); Widgets.DrawRectFast(indRect, color); TooltipHandler.TipRegion(indRect, new TipSignal(text, 31641624)); } y += btnHeight; } if (Multiplayer.ShowDevInfo && Multiplayer.PacketLog != null) { if (Widgets.ButtonText(new Rect(x, y, btnWidth, btnHeight), $"Sync ({Multiplayer.PacketLog.nodes.Count})")) { Find.WindowStack.Add(Multiplayer.PacketLog); } y += btnHeight; } if (Multiplayer.Client != null && Multiplayer.WorldComp.trading.Any()) { if (Widgets.ButtonText(new Rect(x, y, btnWidth, btnHeight), "MpTradingButton".Translate())) { Find.WindowStack.Add(new TradingWindow()); } y += btnHeight; } if (Multiplayer.Client != null && Multiplayer.WorldComp.debugMode) { Text.Font = GameFont.Tiny; Text.Anchor = TextAnchor.MiddleCenter; Widgets.Label(new Rect(x, y, btnWidth, 30f), $"Debug mode"); Text.Anchor = TextAnchor.UpperLeft; Text.Font = GameFont.Small; } }