public void Reset() { _tags.Clear(); root = new HistoryNode(null, 0); head = new CommandTag(_nextTagIndex++); head.Prev = root; _tags.Add(head); }
public void AddInList(Keys keys, Keys?modeKeys, KeyAction action) { KeyItem item = new KeyItem(keys, modeKeys, action); map.AddItem(item); list.Add(NamedAction.OfKeyItem(item)); }