public MainWindow() { InitializeComponent(); Vache paquet = new Vache(); Random rng = new Random(); List <Vache> Deck = paquet.creerdeck(); // ############################################################################## // Create Image Element Image myImage = new Image(); myImage.Width = 200; // Create source BitmapImage myBitmapImage = new BitmapImage(); // BitmapImage.UriSource must be in a BeginInit/EndInit block myBitmapImage.BeginInit(); myBitmapImage.UriSource = new Uri(@"C:\Documents and Settings\All Users\Documents\My Pictures\Sample Pictures\Water fourmi.jpeg"); // To save significant application memory, set the DecodePixelWidth or // DecodePixelHeight of the BitmapImage value of the image source to the desired // height or width of the rendered image. If you don't do this, the application will // cache the image as though it were rendered as its normal size rather then just // the size that is displayed. // Note: In order to preserve aspect ratio, set DecodePixelWidth // or DecodePixelHeight but not both. myBitmapImage.DecodePixelWidth = 200; myBitmapImage.EndInit(); //set image source myImage.Source = myBitmapImage; // ############################################################################## int r = rng.Next(Deck.Count); label.Content = (Deck[r].Categorie.ToString()) + ("\n") + ("Valeur : ") + (Deck[r].Valeur.ToString()) + ("\n") + ("Nb mouche(s) : ") + (Deck[r].nb_mouches.ToString()); //Le programme marche avec cette ligne merci Console.ReadLine(); }
private void button_Click(object sender, RoutedEventArgs e) { Vache paquet = new Vache(); Random rng = new Random(); List <Vache> Deck = paquet.creerdeck(); int r = rng.Next(Deck.Count); label.Content = (Deck[r].Categorie.ToString()) + ("\n") + ("Valeur : ") + (Deck[r].Valeur.ToString()) + ("\n") + ("Nb mouche(s) : ") + (Deck[r].nb_mouches.ToString()); }
public virtual void RetirerCarte(Vache carte) { throw new System.NotImplementedException(); }