Ejemplo n.º 1
0
        private void CombatState_OnExit(On.RoR2.ArtifactTrialMissionController.CombatState.orig_OnExit orig, EntityStates.EntityState self)
        {
            orig(self);

            if (PluginConfig.BlockTimedRespawnOnArtifactTrial.Value)
            {
                respawnController.UnblockTimedRespawn();
            }

            if (PluginConfig.RespawnOnArtifactTrialEnd.Value)
            {
                respawnController.RespawnAllUsers();
            }
        }
        private void TeleporterInteraction_ChargedState_OnEnter(On.RoR2.TeleporterInteraction.ChargedState.orig_OnEnter orig, EntityStates.BaseState self)
        {
            orig(self);

            if (PluginConfig.BlockTimedRespawnOnTPEvent.Value)
            {
                respawnController.UnblockTimedRespawn();
            }

            if (PluginConfig.RespawnOnTPEnd.Value)
            {
                respawnController.RespawnAllUsers();
            }
        }
Ejemplo n.º 3
0
        private void BrotherEncounter_EncounterFinished_OnEnter(On.EntityStates.Missions.BrotherEncounter.EncounterFinished.orig_OnEnter orig, EntityStates.Missions.BrotherEncounter.EncounterFinished self)
        {
            orig(self);

            if (PluginConfig.BlockTimedRespawnOnMithrixFight.Value)
            {
                respawnController.UnblockTimedRespawn();
            }

            if (PluginConfig.RespawnOnMithrixEnd.Value)
            {
                respawnController.RespawnAllUsers();
            }
        }