Ejemplo n.º 1
0
 private void PlatformSetupInstance(SoundEffectInstance instance)
 {
 }
 /// <summary>
 /// Adds the <see cref="SoundEffectInstance"/> to the list of playing instances.
 /// </summary>
 internal static void Register(SoundEffectInstance inst)
 {
     lock (SyncRoot)
         _playingInstances.Add(inst);
 }