Ejemplo n.º 1
0
        private void Return(IPoolable poolable)
        {
            var poolable1 = (T)poolable;

            _freeItems.AddToBack(poolable1);
            _usedItems.Remove(poolable1);
        }
Ejemplo n.º 2
0
        /// <summary>
        ///     Get a free element from the <see cref="Pool{T}" />.
        /// </summary>
        /// <param name="killExistingObjectIfFull">
        ///     <c>true</c> to forcibly kill an existing, in use, element in the <see cref="Pool{T}" /> if <see cref="Count" /> is
        ///     equal to <see cref="Capacity" />; otherwise, <c>false</c>.
        /// </param>
        /// <returns>A free <see cref="T" /> element from the <see cref="Pool{T}" />.</returns>
        /// <remarks>
        ///     <para>This method is an O(1) operation.</para>
        /// </remarks>
        public T Request(bool killExistingObjectIfFull = false)
        {
            while (true)
            {
                T poolable;

                if (_freeItems.RemoveFromFront(out poolable))
                {
                    poolable.Initialize(Return);
                    _usedItems.AddToBack(poolable);
                    return(poolable);
                }

                if (!killExistingObjectIfFull)
                {
                    return(null);
                }
                if (!_usedItems.GetFront(out poolable))
                {
                    return(null);
                }

                poolable.Return();
                killExistingObjectIfFull = false;
            }
        }
Ejemplo n.º 3
0
        public void Free(T item)
        {
            if (item == null)
            {
                throw new ArgumentNullException(nameof(item));
            }

            if (_freeItems.Count < _maximum)
            {
                _freeItems.AddToBack(item);
            }

            _resetItem(item);
        }
Ejemplo n.º 4
0
        /// <summary>
        ///     Initializes a new instance of the <see cref="Pool{T}" /> class that has a specified capacity and an element
        ///     instantiating delegate.
        /// </summary>
        /// <param name="capacity">The number of elements that the new <see cref="Pool{T}" /> can store.</param>
        /// <param name="instantiationFunction">The delegate responsible for instantiating elements.</param>
        public Pool(int capacity, Func <int, T> instantiationFunction)
        {
            if (instantiationFunction == null)
            {
                throw new ArgumentNullException(nameof(instantiationFunction));
            }

            _instantiationFunction = instantiationFunction;
            _freeItems             = new Deque <T>(capacity);
            _usedItems             = new Deque <T>(capacity);
            for (var i = 0; i < capacity; i++)
            {
                var poolable = CreateObject(i);
                _freeItems.AddToBack(poolable);
            }
        }
Ejemplo n.º 5
0
        private void Return(IPoolable item)
        {
            Debug.Assert(item != null);

            var poolable1 = (T)item;

            var previousNode = (T)item.PreviousNode;
            var nextNode     = (T)item.NextNode;

            if (previousNode != null)
            {
                previousNode.NextNode = nextNode;
            }
            if (nextNode != null)
            {
                nextNode.PreviousNode = previousNode;
            }

            if (item == _headNode)
            {
                _headNode = nextNode;
            }
            if (item == _tailNode)
            {
                _tailNode = previousNode;
            }

            if (_tailNode != null)
            {
                _tailNode.NextNode = null;
            }

            _freeItems.AddToBack(poolable1);

            ItemReturned?.Invoke((T)item);
        }
Ejemplo n.º 6
0
 public void Deque_Add_Back(int count)
 {
     var deque = new Deque<TestDequeElement>();
     for (var i = 0; i < count; i++)
     {
         deque.AddToBack(new TestDequeElement
         {
             Value = i
         });
     }
     Assert.IsTrue(deque.Count == count);
     Assert.IsTrue(deque.Capacity >= count);
     for (var index = 0; index < deque.Count; index++)
     {
         var element = deque[index];
         Assert.IsTrue(element.Value == index);
     }
 }