/// <summary>
		/// Send a byte array to the bricks mailbox system
		/// </summary>
		/// <param name='data'>
		/// Data array to write to the mailbox
		/// </param>
		/// <param name='inbox'>
		/// The mailbox to send to
		/// </param>
		/// <param name='reply'>
		/// If set to <c>true</c> the brick will send a reply
		/// </param>
		public void Send(byte[] data, Box inbox, bool reply){
			var command = new Command(CommandType.DirecCommand, CommandByte.MessageWrite, reply);
			if(data.Length > 57){
				Array.Resize(ref data,57);
			}
			command.Append((byte)inbox);
			command.Append(System.Convert.ToByte(data.Length+1));
			command.Append(data);
			command.Append((byte)0);
			command.Print();
			connection.Send(command);
			if(reply){
				var brickReply = connection.Receive();
				Error.CheckForError(brickReply,3);
			}
		}
		/// <summary>
		/// Read a specefic number of bytes from a file
		/// </summary>
		/// <param name='file'>
		/// The file to read from
		/// </param>
		/// <param name='bytesToRead'>
		/// Bytes to read
		/// </param>
		public byte[] Read(BrickFile file, UInt16 bytesToRead){
			var command = new Command(CommandType.SystemCommand, CommandByte.Read, true);
			command.Append(file.Handle);
			command.Append(bytesToRead);
			connection.Send(command);
			var reply = connection.Receive();
			if(reply.HasError){
				CloseFile(file);
				Error.ThrowException(reply);
			}
			//UInt16 bytesRead = reply.GetUInt16(4); //use this for some error checking
			byte[] result = reply.GetData(6);
			if(OnBytesRead != null)
				OnBytesRead(result.Length);
			return result;
		}
        private int Write(BrickFile file, byte[] data, int offset, int length){
			var command = new Command(CommandType.SystemCommand, CommandByte.Write,true);
			command.Append(file.Handle);
			command.Append(data, offset, length);
			connection.Send(command);
			//Console.WriteLine(file.Size);
			//command.Print();
			var reply = connection.Receive();
			Error.CheckForError(reply,6, delegate(){CloseFile(file);});
			int result = (int) reply.GetUInt16(4);//The number of bytes written
			if(OnBytesWritten != null)
				OnBytesWritten(result);
			return result;
		}
        private BrickFile FindNext(BrickFile file){
			var command = new Command(CommandType.SystemCommand,CommandByte.FindNext,true);
			command.Append(file.Handle);
			connection.Send(command);
			var reply = connection.Receive();
			if(reply.HasError && reply.ErrorCode != (byte)BrickError.FileNotFound){
				Error.ThrowException(reply);
			}
			if(reply.ErrorCode == (byte)BrickError.FileNotFound){
				return new BrickFile();//empty file
			}
			if(reply.Length != 28){
				throw new BrickException(BrickError.WrongNumberOfBytes);
			}
			BrickFile newFile = new BrickFile(reply.GetString(4),reply[3],reply.GetUInt32(24));
			try{
				CloseFile(newFile);
			}
			catch(MonoBrickException e){
				if(e.ErrorCode != (byte)BrickError.HandleAlreadyClosed)
					Error.ThrowException(e.ErrorCode);
			}
			return newFile;
		}
		/// <summary>
		/// Send a string to brick's mailbox system
		/// </summary>
		/// <param name='s'>
		/// string to write 
		/// </param>
		/// <param name='inbox'>
		/// The mailbox to send to
		/// </param>
		/// <param name='reply'>
		/// If set to <c>true</c> the brick will send a reply
		/// </param>
		public void Send(string s, Box inbox, bool reply){
			var command = new Command(CommandType.DirecCommand, CommandByte.MessageWrite, reply);
			if(s.Length > 57){
				s.Remove(57);	
			}
			command.Append((byte)inbox);
			command.Append(System.Convert.ToByte(s.Length+1));
			command.Append(s);
			connection.Send(command);
			if(reply){
				var brickReply = connection.Receive();
				Error.CheckForError(brickReply,3);
			}
		}
		/// <summary>
		/// Gets the output state of the motor
		/// </summary>
		/// <returns>
		/// The output state
		/// </returns>
        public OutputState GetOutputState() {
            OutputState motorOutput = new OutputState();
			var command = new Command(CommandType.DirecCommand, CommandByte.GetOutputState,true);
			command.Append((byte)port);
			connection.Send(command);
			var reply = connection.Receive();
			Error.CheckForError(reply,25);
			motorOutput.Speed = reply.GetSbyte(4);
            motorOutput.Mode = (MotorMode)reply[5];
            motorOutput.Regulation = (MotorRegulation)reply[6];
            motorOutput.TurnRatio = reply.GetSbyte(7);
            motorOutput.RunState = (MotorRunState)reply[8];
            motorOutput.TachoLimit = reply.GetUInt32(9);
            motorOutput.TachoCount = reply.GetInt32(13);
            motorOutput.BlockTachoCount = reply.GetInt32(17);
            motorOutput.RotationCount = reply.GetInt32(21);
            return motorOutput;
        }
		/// <summary>
		/// Deletes flash memory
		/// </summary>
		public void DeleteFlash(){
			var command = new Command(CommandType.SystemCommand,CommandByte.DeleteUserFlash, true);
			connection.Send(command);
			var reply = connection.Receive();
			Error.CheckForError(reply,3);
			if(OnFlashDeleted != null)
				OnFlashDeleted();
		}
		/// <summary>
		/// Closes the file.
		/// </summary>
		/// <param name='file'>
		/// File to close
		/// </param>
		public void CloseFile(BrickFile file){
			var command = new Command(CommandType.SystemCommand, CommandByte.Close, true);
			command.Append(file.Handle);
			Connection.Send(command);
			var reply = connection.Receive();
			if(reply.HasError && reply.ErrorCode != (byte)BrickError.HandleAlreadyClosed){
				Error.ThrowException(reply);
			}
			//compare the handle numbers
		}
 private byte[] I2CRead()
 { 
     var command = new Command(CommandType.DirecCommand, CommandByte.LsRead, true);
     command.Append((byte)Port);
     var reply = connection.SendAndReceive(command);
     Error.CheckForError(reply, 20);
     byte size = reply[3];
     byte[] data = reply.GetData(4);
     Array.Resize(ref data,size);
     return data;         
 }
Ejemplo n.º 10
0
		/// <summary>
		/// Write byte array to sensor
		/// </summary>
		/// <param name='txData'>
		/// The byte array to write
		/// </param>
		/// <param name='rxLength'>
		/// The length of the expected reply
		/// </param>
		/// <param name='reply'>
		/// If set to <c>true</c> brick will send a reply
		/// </param>
        protected void I2CWrite(byte[] txData, byte rxLength, bool reply)
        {
            var command = new Command(CommandType.DirecCommand, CommandByte.LsWrite, reply);
            command.Append((byte)Port);
            command.Append((byte)txData.Length);
            command.Append(rxLength);
            command.Append(txData);
            connection.Send(command);
            if(reply){
				var brickReply = connection.Receive();
				Error.CheckForError(brickReply,5);
			}		
        }
        internal SensorReadings GetSensorReadings()
        {
            if (!hasInit)
            {
                Initialize();
            }
            SensorReadings sensorReadings = new SensorReadings();
			var command = new Command(CommandType.DirecCommand,CommandByte.GetInputValues, true);
			command.Append((byte) port);
			var reply = connection.SendAndReceive(command);
            Error.CheckForError(reply, 16);
            sensorReadings.Raw = reply.GetUInt16(8);
            sensorReadings.Normalized = reply.GetUInt16(10);
            sensorReadings.Scaled = reply.GetInt16(12);
			return sensorReadings;
        }
		/// <summary>
		/// Updates the sensor type and mode.
		/// </summary>
		/// <param name='sensorType'>
		/// Sensor type.
		/// </param>
		/// <param name='sensorMode'>
		/// Sensor mode.
		/// </param>
		protected void UpdateTypeAndMode(SensorType sensorType, SensorMode sensorMode){
			Type = sensorType;
			Mode = sensorMode;
			var command = new Command(CommandType.DirecCommand, CommandByte.SetInputMode, true);
            command.Append((byte)port);
            command.Append((byte)Type);
            command.Append((byte)Mode);
            connection.Send(command);
            var reply = connection.Receive();
            Error.CheckForError(reply, 3);
        }
		/// <summary>
		/// Resets the scaled value.
		/// </summary>
		/// <param name='reply'>
		/// If set to <c>true</c> brick will send a reply
		/// </param>
  		protected void ResetScaledValue(bool reply){
            var command = new Command(CommandType.DirecCommand, CommandByte.ResetInputScaledValue, reply);
            command.Append((byte)port);
            connection.Send(command);
            if (reply) {
                var brickReply = connection.Receive();
                Error.CheckForError(brickReply, 3);
            }
        }
		private void ResetMotorPosition(bool relative, bool reply) {
            var command = new Command(CommandType.DirecCommand, CommandByte.ResetMotorPosition, reply);
            command.Append((byte)Port);
            command.Append(relative);
            connection.Send(command);
            if (reply)
            {
                var brickReply = connection.Receive();
                Error.CheckForError(brickReply, 3);
            }
        }
		/// <summary>
		/// Opens file for write. If file exist it is overwritten
		/// </summary>
		/// <returns>
		/// The file.
		/// </returns>
		/// <param name='fileName'>
		/// The name of the file
		/// </param>
		/// <param name='fileSize'>
		/// File size in bytes
		/// </param>
		/// <param name='fileType'>
		/// File mode when opening
		/// </param>
		public BrickFile OpenWrite(string fileName, UInt32 fileSize, FileMode fileType){
			var command = new Command(CommandType.SystemCommand, (CommandByte) fileType, true);
			command.Append(fileName,MaxFileNameLength,true);
			command.Append(fileSize);
			connection.Send(command);
			var reply = connection.Receive();
			Error.CheckForError(reply,4);
			if(fileName.Length >MaxFileNameLength)
			   fileName.Remove(MaxFileNameLength);
			return new BrickFile(fileName, reply[3], fileSize);
			
		}
		/// <summary>
		/// Opens file to append data
		/// </summary>
		/// <returns>
		/// The file
		/// </returns>
		/// <param name='fileName'>
		/// File name
		/// </param>
		public BrickFile OpenAppend(string fileName){
			var command = new Command(CommandType.SystemCommand, CommandByte.OpenAppendData,true);
			command.Append(fileName,MaxFileNameLength,true);
			connection.Send(command);
			var reply = connection.Receive();
			Error.CheckForError(reply,8);
			if(fileName.Length >MaxFileNameLength)
			   fileName.Remove(MaxFileNameLength);
			return new BrickFile(fileName,reply[3],reply.GetUInt32(4));
		}
Ejemplo n.º 17
0
 private byte BytesReady()
 {
     var command = new Command(CommandType.DirecCommand, CommandByte.LsGetStatus, true);
     command.Append((byte)port);
     var reply = connection.SendAndReceive(command);
     Error.CheckForError(reply, 4);
     return reply[3];
 }
		/// <summary>
		/// Deletes file.
		/// </summary>
		/// <param name='fileName'>
		/// Name of file to delete
		/// </param>
		public void DeleteFile(string fileName){
			var command = new Command(CommandType.SystemCommand, CommandByte.Delete, true);
			command.Append(fileName,MaxFileNameLength, true);
			connection.Send(command);
			var reply = connection.Receive();
			if(reply.HasError)//dont't know the length of the reply compare the file name
				Error.ThrowException(reply.ErrorCode);
		}
		/// <summary>
		/// Read a byte array from the brick's mailbox system
		/// </summary>
		/// <returns>
		/// The message as a byte array
		/// </returns>
		/// <param name='mailbox'>
		/// The mailbox to read
		/// </param>
		/// <param name='removeMessage'>
		/// If set to <c>true</c> the message will be removed from the mailbox
		/// </param>
		public byte[] Read(Box mailbox, bool removeMessage){
			var command = new Command(CommandType.DirecCommand, CommandByte.MessageRead, true);
			command.Append((byte)((byte)mailbox + (byte)10));
			command.Append((byte)((byte)mailbox + (byte)0));
			command.Append(removeMessage);
			connection.Send(command);
			var reply = connection.Receive();
			Error.CheckForError(reply,64);
			byte size = reply[4];
			byte[] returnValue = new byte[size];
			for(int i = 0; i < size; i++){
				returnValue[i] = reply[i+5];
			}
			return returnValue;
		}
Ejemplo n.º 20
0
            private void ClientThread(object stateInfo)
            {
                byte[] message     = null;
                byte[] lengthBytes = new byte[2];
                int    bytesToRead;
                int    bytesRead;

                //Stopwatch stopWatch = new Stopwatch();
                //Stopwatch stopWatch2 = new Stopwatch();
                NXT.Command nxtCommand = null;
                NXT.Reply   nxtReply   = null;
                EV3.Command ev3Command = null;
                EV3.Reply   ev3Reply   = null;
                logQueue.AddToQueue(IdName + "Connect from " + address);
                IsConnected = true;
                bool run = true;

                while (run)
                {
                    bytesToRead = 0;
                    bytesRead   = 0;
                    message     = null;
                    try
                    {
                        bytesRead = networkStream.ReadAll(lengthBytes);
                        if (bytesRead > 0)
                        {
                            bytesToRead = (ushort)(0x0000 | lengthBytes[0] | (lengthBytes[1] << 2));
                            message     = new byte[bytesToRead];
                            bytesRead   = 0;
                            bytesRead   = networkStream.ReadAll(message);
                            bool CommandValid = true;
                            if (bytesRead == bytesToRead)
                            {
                                try{
                                    if (type == BrickType.NXT)
                                    {
                                        nxtCommand = new NXT.Command(message);
                                    }
                                    else
                                    {
                                        ev3Command = new EV3.Command(message);
                                    }
                                }
                                catch (Exception) {
                                    CommandValid = false;
                                    logQueue.AddToQueue(IdName + "Invalid command is ignored");
                                }
                            }
                            else
                            {
                                CommandValid = false;
                                run          = false;
                                logQueue.AddToQueue(IdName + "Not enough bytes read");
                            }
                            if (CommandValid)
                            {
                                nxtReply = null;
                                mutex.WaitOne();
                                try{
                                    if (type == BrickType.NXT)
                                    {
                                        if ((nxtCommand).CommandType == NXT.CommandType.TunnelCommand)
                                        {
                                            if (TunnelCommandReceived == null)
                                            {
                                                nxtReply = new NXT.Reply(NXT.CommandType.ReplyCommand, nxtCommand.CommandByte, (byte)TunnelError.UnsupportedCommand);
                                            }
                                            else
                                            {
                                                var brickReply = TunnelCommandReceived(nxtCommand);
                                                nxtReply = new NXT.Reply(brickReply.Data);
                                            }
                                            SendNetworkReply(nxtReply);
                                        }
                                        else
                                        {
                                            if (nxtCommand.ReplyRequired)
                                            {
                                                if (LogActivity)
                                                {
                                                    logQueue.AddToQueue(IdName + "Forward ".PadRight(12) + nxtCommand.CommandByte.ToString() + " with reply to NXT");
                                                }
                                            }
                                            else
                                            {
                                                if (LogActivity)
                                                {
                                                    logQueue.AddToQueue(IdName + "Forward ".PadRight(12) + nxtCommand.CommandByte.ToString() + " without reply to NXT");
                                                }
                                            }
                                            Brick.Send(nxtCommand);
                                            if (nxtCommand.ReplyRequired)
                                            {
                                                nxtReply = (NXT.Reply)Brick.Receive();
                                                SendNetworkReply(nxtReply);
                                                if (LogActivity)
                                                {
                                                    logQueue.AddToQueue(IdName + "Received ".PadRight(12) + nxtReply.CommandByte.ToString() + " from NXT");
                                                }
                                            }
                                        }
                                    }
                                    else
                                    {
                                        throw new NotImplementedException("EV3 support is not implemented");
                                    }
                                }
                                catch (Exception e) {
                                    if (e is MonoBrickException)
                                    {
                                        if (e is ConnectionException)
                                        {
                                            logQueue.AddToQueue(IdName + e.Message);
                                            logQueue.AddToQueue("Closing connection to client " + ID);
                                            run = false;
                                        }
                                        else
                                        {
                                            logQueue.AddToQueue(IdName + e.Message);
                                            if (nxtReply == null)                                            //try to send the message with error
                                            {
                                                nxtReply = new NXT.Reply(NXT.CommandType.ReplyCommand, nxtCommand.CommandByte, ((MonoBrickException)e).ErrorCode);
                                                SendNetworkReply(nxtReply);
                                            }
                                            if (ev3Reply == null)
                                            {
                                                throw new NotImplementedException("EV3 support is not implemented");
                                            }
                                        }
                                    }
                                    else
                                    {
                                        if (!wasThrownOff)
                                        {
                                            logQueue.AddToQueue(IdName + e.Message);
                                            logQueue.AddToQueue(IdName + "--------- Stack Trace --------\n" + e.StackTrace);
                                        }
                                        run = false;
                                    }
                                }
                                mutex.ReleaseMutex();
                            }
                        }
                        else
                        {
                            run = false;
                        }
                    }
                    catch (Exception e)
                    {
                        if (!wasThrownOff)
                        {
                            logQueue.AddToQueue(IdName + e.Message);
                            logQueue.AddToQueue(IdName + "--------- Stack Trace --------\n" + e.StackTrace);
                        }
                        break;
                    }
                }
                try{
                    networkStream.Close();
                }
                catch {}
                logQueue.AddToQueue(IdName + "Disconnected");
                if (onDisconnected != null)
                {
                    onDisconnected(this);
                }
                IsConnected = false;
            }
		/// <summary>
		/// Sets the output state of the motor
		/// </summary>
		/// <param name='state'>
		/// Outputstate
		/// </param>
		/// <param name='reply'>
		/// If set to <c>true</c> the brick will send a reply
		/// </param>
		public void  SetOutputState(OutputState state, bool reply){
			if(state.Speed > 100){
				 state.Speed = 100;
			}
			if(state.Speed < -100){
				state.Speed = -100;
			}
			if(state.TurnRatio > 100){
				state.TurnRatio = 100;
			}
			if(state.TurnRatio < -100){
				state.TurnRatio = 100;
			}
			if (Reverse)
            	state.Speed = (sbyte)-state.Speed;
            var command = new Command(CommandType.DirecCommand,CommandByte.SetOutputState, reply);
			command.Append((byte)port);
			command.Append(state.Speed);
			command.Append((byte)state.Mode);
			command.Append((byte)state.Regulation);
            command.Append(state.TurnRatio);
			command.Append((byte)state.RunState);
			command.Append(state.TachoLimit);
			command.Append((byte) 0x00);//why a 5th byte?
			connection.Send(command);
			if(reply){
				var brickReply = connection.Receive();
				Error.CheckForError(brickReply,3);
			}
		}