Ejemplo n.º 1
0
        private void SetTotalDropList(StageEndRsp rsp, out List <DropItem> totalList, out DropItem normalDropItem, out DropItem fastDropItem, out DropItem sonicDropItem)
        {
            totalList = Singleton <LevelScoreManager> .Instance.GetTotalDropList();

            normalDropItem = null;
            fastDropItem   = null;
            sonicDropItem  = null;
            List <int>    configChallengeIds = Singleton <LevelScoreManager> .Instance.configChallengeIds;
            LevelMetaData levelMeta          = LevelMetaDataReader.TryGetLevelMetaDataByKey((int)rsp.get_stage_id());

            foreach (StageSpecialChallengeData data2 in rsp.get_special_challenge_list())
            {
                int num = (int)data2.get_challenge_index();
                if (num < configChallengeIds.Count)
                {
                    LevelChallengeDataItem item = new LevelChallengeDataItem(configChallengeIds[num], levelMeta, 0);
                    if (item.IsFinishStageNomalChallenge())
                    {
                        normalDropItem = data2.get_drop_item();
                        totalList.Add(normalDropItem);
                    }
                    else if (item.IsFinishStageFastChallenge())
                    {
                        fastDropItem = data2.get_drop_item();
                        totalList.Add(fastDropItem);
                    }
                    else if (item.IsFinishStageVeryFastChallenge())
                    {
                        sonicDropItem = data2.get_drop_item();
                        totalList.Add(sonicDropItem);
                    }
                }
            }
        }
Ejemplo n.º 2
0
        private void SetupMissionPanel()
        {
            Transform missionTrans = base.view.transform.Find("Missions");

            missionTrans.Find("Title/Name/Text").GetComponent <Text>().text = this.levelData.Title;
            missionTrans.Find("Title/HorizontialLayOut/Recommand/LvNum").GetComponent <Text>().text = this.levelData.RecommandLv.ToString();
            if (this.levelData.LevelType != 1)
            {
                missionTrans.Find("Title/HorizontialLayOut/Difficulty").gameObject.SetActive(false);
            }
            else
            {
                Transform transform2      = missionTrans.Find("Title/HorizontialLayOut/Difficulty/Difficulty");
                Color     difficultyColor = Miscs.GetDifficultyColor(this.difficulty);
                string    str             = Miscs.GetDifficultyDesc(this.difficulty).Substring(0, 2);
                string    difficultyMark  = UIUtil.GetDifficultyMark(this.difficulty);
                transform2.Find("Color").GetComponent <Image>().color                    = difficultyColor;
                transform2.Find("Desc").GetComponent <Text>().text                       = str;
                transform2.Find("Icon/Image").GetComponent <Image>().color               = difficultyColor;
                transform2.Find("Icon/Image/Text").GetComponent <Text>().text            = difficultyMark;
                base.view.transform.Find("BG/GradualRight").GetComponent <Image>().color = difficultyColor;
                missionTrans.Find("BG/GradualLeft").GetComponent <Image>().color         = difficultyColor;
            }
            Transform transform3 = missionTrans.Find("MissionList/MissionPanel");

            for (int i = 0; i < transform3.childCount; i++)
            {
                Transform child = transform3.GetChild(i);
                if (i >= this.levelData.challengeList.Count)
                {
                    child.gameObject.SetActive(false);
                }
                else
                {
                    LevelChallengeDataItem item = this.levelData.challengeList[i];
                    string displayTarget        = item.DisplayTarget;
                    child.Find("Achieve/Text").GetComponent <Text>().text   = displayTarget;
                    child.Find("Unachieve/Text").GetComponent <Text>().text = displayTarget;
                    child.Find("Achieve").gameObject.SetActive(item.Finished);
                    child.Find("Unachieve").gameObject.SetActive(!item.Finished);
                    child.Find("Loop").gameObject.SetActive(item.IsSpecialChallenge());
                }
            }
            this.RefreshDropList();
            this.RefreshChallengeNumber(missionTrans);
        }
Ejemplo n.º 3
0
        private void SetupStatusTab()
        {
            GameObject gameObject = base.view.transform.Find("Dialog/StatusTab").gameObject;
            Button     component  = base.view.transform.Find("Dialog/TabBtns/TabBtn_1").GetComponent <Button>();

            this._tabManager.SetTab("StatusTab", component, gameObject);
            this._levelScoreManager = Singleton <LevelScoreManager> .Instance;
            if ((this._levelScoreManager.isTryLevel || this._levelScoreManager.isDebugLevel) || (this._levelScoreManager.LevelType == 4))
            {
                this.SetupViewForTryOrDebugLevel();
            }
            else
            {
                string str;
                this._levelData = Singleton <LevelModule> .Instance.GetLevelById(this._levelScoreManager.LevelId);

                if (this._levelData.LevelType == 1)
                {
                    string[] textArray1 = new string[] { this._levelScoreManager.chapterTitle, " ", this._levelScoreManager.actTitle, " ", this._levelScoreManager.stageName, " ", this._levelScoreManager.LevelTitle };
                    str = string.Concat(textArray1);
                }
                else
                {
                    str = Singleton <LevelModule> .Instance.GetWeekDayActivityByID(this._levelData.ActID).GetActitityTitle() + " " + this._levelData.Title;
                }
                base.view.transform.Find("Dialog/StatusTab/Content/Title/Text").GetComponent <Text>().text = str;
                base.view.transform.Find("Dialog/StatusTab/Content/CurrentGetItems/Scoin/Num").GetComponent <Text>().text = Mathf.FloorToInt(this._levelScoreManager.scoinInside).ToString();
                Transform transform = base.view.transform.Find("Dialog/StatusTab/Content/CurrentGetItems/Items");
                this._dropItemList = this._levelScoreManager.GetDropListToShow();
                transform.gameObject.SetActive(this._dropItemList.Count > 0);
                this._dropGridScroller = transform.Find("ScrollView").GetComponent <MonoGridScroller>();
                this._dropGridScroller.Init(new MonoGridScroller.OnChange(this.OnScrollerChange), this._dropItemList.Count, null);
                bool flag = this._dropItemList.Count > this._dropGridScroller.GetMaxItemCountWithouScroll();
                transform.Find("PrevBtn").gameObject.SetActive(flag);
                transform.Find("NextBtn").gameObject.SetActive(flag);
                Transform transform2 = base.view.transform.Find("Dialog/StatusTab/Content/ChallengePanel");
                List <LevelChallengeDataItem> list     = new List <LevelChallengeDataItem>();
                LevelScoreManager             instance = Singleton <LevelScoreManager> .Instance;
                LevelMetaData levelMetaDataByKey       = LevelMetaDataReader.GetLevelMetaDataByKey(this._levelData.levelId);
                foreach (int num in instance.configChallengeIds)
                {
                    LevelChallengeDataItem item = new LevelChallengeDataItem(num, levelMetaDataByKey, 0);
                    list.Add(item);
                }
                Dictionary <int, BaseLevelChallenge> dictionary = new Dictionary <int, BaseLevelChallenge>();
                foreach (BaseLevelChallenge challenge in Singleton <LevelManager> .Instance.levelActor.GetPlugin <LevelChallengeHelperPlugin>().challengeList)
                {
                    dictionary[challenge.challengeId] = challenge;
                }
                for (int i = 0; i < list.Count; i++)
                {
                    LevelChallengeDataItem item2 = list[i];
                    Transform child = transform2.GetChild(i);
                    child.Find("Content").GetComponent <Text>().text = item2.DisplayTarget;
                    bool flag2 = !(dictionary.ContainsKey(item2.challengeId) && !dictionary[item2.challengeId].IsFinished());
                    bool flag3 = dictionary.ContainsKey(item2.challengeId);
                    child.Find("Achieve").gameObject.SetActive(flag2);
                    child.Find("Unachieve").gameObject.SetActive(!flag2);
                    child.Find("Achieve/CompleteMark").gameObject.SetActive(!flag3);
                    child.Find("Achieve/Progress").gameObject.SetActive(flag3);
                    child.Find("Unachieve/Progress").gameObject.SetActive(flag3);
                    if (flag3)
                    {
                        string localizedText = this.GetLocalizedText(dictionary[item2.challengeId].GetProcessMsg());
                        child.Find("Achieve/Progress").GetComponent <Text>().text   = localizedText;
                        child.Find("Unachieve/Progress").GetComponent <Text>().text = localizedText;
                    }
                }
            }
        }