Ejemplo n.º 1
0
 public static bool TreatLightCondition(this Pawn p, LightCondition LC, Hediff h, float lightLevel, bool outside, bool debug = false)
 {
     if (
         (LC.RequiresLightLevel && !LC.level.Value.Includes(lightLevel)) ||
         (LC.requiresOutside && !outside) ||
         (LC.requiresInside && outside)
         )
     {
         return(RemoveHediffAndReturnTrue(p, h, debug));
     }
     return(false);
 }
 public LightCondition(LightCondition copyMe)
 {
     requiresInside  = copyMe.requiresInside;
     requiresOutside = copyMe.requiresOutside;
     level           = copyMe.level;
 }