登場人物の性格分析
Inheritance: System.NotifyPropertyChangedBase
Ejemplo n.º 1
0
 /// <summary>
 /// 引数のデータをコピーする
 /// </summary>
 /// <param name="src"></param>
 public void Copy(DeepPsycheModel src)
 {
     this.HisDesire = src.HisDesire;
     this.HisFears  = src.HisFears;
     this.IfHeHadHisLifeToLiveOverAgain             = src.IfHeHadHisLifeToLiveOverAgain;
     this.MostFeltAngerEvent                        = src.MostFeltAngerEvent;
     this.MostFeltHappinessEvent                    = src.MostFeltHappinessEvent;
     this.MostImportantThing                        = src.MostImportantThing;
     this.MostInfluencedEventForDevelopingCharacter = src.MostInfluencedEventForDevelopingCharacter;
     this.MostShockedEvent                = src.MostShockedEvent;
     this.ReasonForFears                  = src.ReasonForFears;
     this.ReasonForNotGetDesireYet        = src.ReasonForNotGetDesireYet;
     this.SignatureLine                   = src.SignatureLine;
     this.TheTimeToFallAwayMostImportance = src.TheTimeToFallAwayMostImportance;
     this.TrickForCharmUp                 = src.TrickForCharmUp;
     this.TriggerForMurder                = src.TriggerForMurder;
     this.WayForHeal      = src.WayForHeal;
     this.WayForOverthrow = src.WayForOverthrow;
 }
Ejemplo n.º 2
0
 /// <summary>
 /// 引数のデータをコピーする
 /// </summary>
 /// <param name="src"></param>
 public void Copy(DeepPsycheModel src)
 {
     this.HisDesire = src.HisDesire;
     this.HisFears = src.HisFears;
     this.IfHeHadHisLifeToLiveOverAgain = src.IfHeHadHisLifeToLiveOverAgain;
     this.MostFeltAngerEvent = src.MostFeltAngerEvent;
     this.MostFeltHappinessEvent = src.MostFeltHappinessEvent;
     this.MostImportantThing = src.MostImportantThing;
     this.MostInfluencedEventForDevelopingCharacter = src.MostInfluencedEventForDevelopingCharacter;
     this.MostShockedEvent = src.MostShockedEvent;
     this.ReasonForFears = src.ReasonForFears;
     this.ReasonForNotGetDesireYet = src.ReasonForNotGetDesireYet;
     this.SignatureLine = src.SignatureLine;
     this.TheTimeToFallAwayMostImportance = src.TheTimeToFallAwayMostImportance;
     this.TrickForCharmUp = src.TrickForCharmUp;
     this.TriggerForMurder = src.TriggerForMurder;
     this.WayForHeal = src.WayForHeal;
     this.WayForOverthrow = src.WayForOverthrow;
 }