Ejemplo n.º 1
0
        public void selectTile()
        {
            Cursor c = currentCursor.GetComponent <Cursor> ();

            if (!selected)
            {
                TileStack ts = gameMap.GetComponent <BoardMap> ().getTile(c.getX(), c.getY()).GetComponent <TileStack> ();
                if (ts.getHeight() != 1 || ts.getPlayer() != null)
                {
                    if (ts.getPlayer() == null || ts.getPlayer().GetComponent <Player> ().getTeam() == c.getTeam())
                    {
                        selectX  = c.getX();
                        selectY  = c.getY();
                        selected = true;

                        newNeutralCursor(c.getX(), c.getY(), c.getTeam());
                    }
                }
            }
            else
            {
                BoardMap bm = gameMap.GetComponent <BoardMap> ();
                Deselect();
                if (bm.Move(bm.getTile(selectX, selectY), bm.getTile(c.getX(), c.getY())))
                {
                    newCursor(c.getX(), c.getY(), !c.getTeam());
                }
            }
        }
Ejemplo n.º 2
0
        public int countOpenAdj(BoardMap map, int x, int y)
        {
            int sum;

            sum = 0;
            if (map.hasPosition(x, y + 1))
            {
                if (map.tiles[x][y + 1].GetWater() == false)
                {
                    sum++;
                }
            }

            if (map.hasPosition(x + 1, y + 1))
            {
                if (map.tiles[x + 1][y + 1].GetWater() == false)
                {
                    sum++;
                }
            }

            if (map.hasPosition(x - 1, y))
            {
                if (map.tiles[x - 1][y].GetWater() == false)
                {
                    sum++;
                }
            }

            if (map.hasPosition(x + 1, y))
            {
                if (map.tiles[x + 1][y].GetWater() == false)
                {
                    sum++;
                }
            }

            if (map.hasPosition(x - 1, y - 1))
            {
                if (map.tiles[x - 1][y - 1].GetWater() == false)
                {
                    sum++;
                }
            }

            if (map.hasPosition(x, y - 1))
            {
                if (map.tiles[x][y - 1].GetWater() == false)
                {
                    sum++;
                }
            }

            return(sum);
        }