Ejemplo n.º 1
0
        /// <summary>
        /// Incoming connection callback
        /// </summary>
        /// <param name="ar"></param>
        void DoAcceptUdpDataCallback(IAsyncResult ar)
        {
            UdpClient listener = null;
            UDPData   udp_data = null;

            byte[]     rx_buffer = null;
            IPEndPoint remote_ep = null;

            try
            {
                List <byte> send_buffer    = new List <byte>();
                List <byte> receive_buffer = new List <byte>();

                // Copy listener instance
                listener = (UdpClient)ar.AsyncState;
                // Get input frame and remote endpoint
                rx_buffer = listener.EndReceive(ar, ref remote_ep);
                // Istance UDPData class
                udp_data = new UDPData(listener, rx_buffer, remote_ep);
                // Set event
                _manualResetEvent.Set();
                // Process incoming call
                IncomingMessagePolling(send_buffer, receive_buffer, udp_data);
            }
            catch { }
            finally
            {
                if (udp_data != null)
                {
                    udp_data.Close();
                }
            }
        }
Ejemplo n.º 2
0
        /// <summary>
        /// Read a byte from a specified flux
        /// </summary>
        /// <param name="flux">Flux of reading bytes</param>
        /// <returns>Readed byte or -1 if no data is present</returns>
        int ReadByte(object flux)
        {
            int ret = -1;

            switch (_connectionType)
            {
            case ConnectionType.UDP_IP:
                UDPData udpd = (UDPData)flux;
                if (udpd.Length > 0)
                {
                    ret = udpd.ReadByte();
                }
                break;

            case ConnectionType.TCP_IP:
                NetworkStream ns = (NetworkStream)flux;
                if (ns.DataAvailable)
                {
                    ret = ns.ReadByte();
                }
                break;

            case ConnectionType.SERIAL_ASCII:
            case ConnectionType.SERIAL_RTU:
                SerialPort sp   = (SerialPort)flux;
                bool       done = false;

                // Await 1 char...
                if (!_timeoutStopwatch.IsRunning)
                {
                    _timeoutStopwatch.Start();
                }

                do
                {
                    if (sp.BytesToRead > 0)
                    {
                        ret  = sp.ReadByte();
                        done = true;
                    }
                    else
                    {
                        ret = -1;
                    }
                } while ((!done) && ((_timeoutStopwatch.ElapsedMilliseconds - _charTimeout) < _intercharDelay));

                if (done)
                {
                    _charTimeout = _timeoutStopwatch.ElapsedMilliseconds;                               // Char received with no errors...reset timeout counter for next char!
                }
                break;
            }

            return(ret);
        }
Ejemplo n.º 3
0
        /// <summary>
        /// Write a byte on a specified flux
        /// </summary>
        /// <param name="flux">Writing byte flux</param>
        /// <param name="buffer">Buffer of bytes</param>
        /// <param name="offset">Buffer starting offset</param>
        /// <param name="size">Number of bytes to write</param>
        void WriteBuffer(object flux, byte[] buffer, int offset, int size)
        {
            switch (_connectionType)
            {
            case ConnectionType.UDP_IP:
                UDPData udpd = (UDPData)flux;
                udpd.WriteResp(buffer, offset, size);
                break;

            case ConnectionType.TCP_IP:
                NetworkStream ns = (NetworkStream)flux;
                ns.Write(buffer, offset, size);
                break;

            case ConnectionType.SERIAL_ASCII:
            case ConnectionType.SERIAL_RTU:
                SerialPort sp = (SerialPort)flux;
                sp.Write(buffer, offset, size);
                break;
            }
        }
Ejemplo n.º 4
0
        /// <summary>
        /// Incoming connection callback
        /// </summary>
        /// <param name="ar"></param>
        void DoAcceptUdpDataCallback(IAsyncResult ar)
        {
            UdpClient listener = null;
            UDPData udp_data = null;
            byte[] rx_buffer = null;
            IPEndPoint remote_ep = null;

            try
            {
                List<byte> send_buffer = new List<byte>();
                List<byte> receive_buffer = new List<byte>();

                // Copy listener instance
                listener = (UdpClient)ar.AsyncState;
                // Get input frame and remote endpoint
                rx_buffer = listener.EndReceive(ar, ref remote_ep);
                // Istance UDPData class
                udp_data = new UDPData(listener, rx_buffer, remote_ep);
                // Set event
                mre.Set();
                // Process incoming call
                IncomingMessagePolling(send_buffer, receive_buffer, udp_data);
            }
            catch { }
            finally
            {
                if (udp_data != null)
                    udp_data.Close();
            }
        }