Ejemplo n.º 1
0
        public static void OnSceneTreeReflectProperty(SceneExplorerState state, ReferenceChain refChain, System.Object obj, PropertyInfo property)
        {
            if (!SceneExplorerCommon.SceneTreeCheckDepth(refChain))
            {
                return;
            }

            if (obj == null || property == null)
            {
                SceneExplorerCommon.OnSceneTreeMessage(refChain, "null");
                return;
            }

            var hash = refChain.GetHashCode().ToString();

            GUILayout.BeginHorizontal();
            GUILayout.Space(ModTools.Instance.config.sceneExplorerTreeIdentSpacing * refChain.Ident);

            bool   propertyWasEvaluated = false;
            object value = null;

            Exception exceptionOnGetting = null;

            if (property.CanRead && ModTools.Instance.config.sceneExplorerEvaluatePropertiesAutomatically || state.evaluatedProperties.ContainsKey(refChain))
            {
                try
                {
                    value = property.GetValue(obj, null);
                    propertyWasEvaluated = true;
                }
                catch (Exception e)
                {
                    exceptionOnGetting = e;
                }

                if (value != null && exceptionOnGetting == null)
                {
                    GUIExpander.ExpanderControls(state, refChain, property.PropertyType, obj);
                }
            }

            GUI.contentColor = Color.white;

            if (!property.CanWrite)
            {
                GUI.enabled = false;
            }

            if (ModTools.Instance.config.sceneExplorerShowModifiers)
            {
                GUI.contentColor = ModTools.Instance.config.memberTypeColor;
                GUILayout.Label("property ");

                if (!property.CanWrite)
                {
                    GUI.contentColor = ModTools.Instance.config.keywordColor;
                    GUILayout.Label("const ");
                }
            }

            GUI.contentColor = ModTools.Instance.config.typeColor;

            GUILayout.Label(property.PropertyType.ToString() + " ");

            GUI.contentColor = ModTools.Instance.config.nameColor;

            GUILayout.Label(property.Name);

            GUI.contentColor = Color.white;
            GUILayout.Label(" = ");
            GUI.contentColor = ModTools.Instance.config.valueColor;

            if (!ModTools.Instance.config.sceneExplorerEvaluatePropertiesAutomatically && !state.evaluatedProperties.ContainsKey(refChain))
            {
                GUI.enabled = true;

                if (GUILayout.Button("Evaluate"))
                {
                    state.evaluatedProperties.Add(refChain, true);
                }
            }
            else
            {
                if (!propertyWasEvaluated && property.CanRead)
                {
                    try
                    {
                        value = property.GetValue(obj, null);
                        propertyWasEvaluated = true;
                    }
                    catch (Exception e)
                    {
                        exceptionOnGetting = e;
                    }
                }
                if (exceptionOnGetting != null)
                {
                    GUI.contentColor = Color.red;
                    GUILayout.Label("Exception happened when getting property value");
                    GUI.contentColor = Color.white;
                    GUI.enabled      = true;
                    GUIStackTrace.StackTraceButton(new StackTrace(exceptionOnGetting, true));

                    GUILayout.FlexibleSpace();
                    GUILayout.EndHorizontal();
                    return;
                }


                if (value == null || !TypeUtil.IsSpecialType(property.PropertyType))
                {
                    if (property.CanRead)
                    {
                        GUILayout.Label(value == null ? "null" : value.ToString());
                    }
                    else
                    {
                        GUILayout.Label("(no get method)");
                    }

                    GUI.contentColor = Color.white;
                }
                else
                {
                    try
                    {
                        var newValue = GUIControls.EditorValueField(refChain, hash, property.PropertyType, value);
                        if (newValue != value)
                        {
                            property.SetValue(obj, newValue, null);
                        }
                    }
                    catch (Exception)
                    {
                        if (property.CanRead)
                        {
                            GUILayout.Label(value == null ? "null" : value.ToString());
                        }
                        else
                        {
                            GUILayout.Label("(no get method)");
                        }

                        GUI.contentColor = Color.white;
                    }
                }
            }

            GUI.enabled      = true;
            GUI.contentColor = Color.white;

            GUILayout.FlexibleSpace();

            if (GUILayout.Button("Watch"))
            {
                ModTools.Instance.watches.AddWatch(refChain);
            }
            GUIButtons.SetupButtons(property.PropertyType, value, refChain);
            object paste   = null;
            var    doPaste = property.CanWrite;

            if (doPaste)
            {
                doPaste = GUIButtons.SetupPasteButon(property.PropertyType, out paste);
            }
            GUILayout.EndHorizontal();

            if (value != null && state.expandedObjects.ContainsKey(refChain))
            {
                if (value is GameObject)
                {
                    var go = value as GameObject;
                    foreach (var component in go.GetComponents <Component>())
                    {
                        GUIComponent.OnSceneTreeComponent(state, refChain, component);
                    }
                }
                else if (value is Transform)
                {
                    GUITransform.OnSceneTreeReflectUnityEngineTransform(refChain, (Transform)value);
                }
                else
                {
                    GUIReflect.OnSceneTreeReflect(state, refChain, value);
                }
            }
            if (doPaste)
            {
                try
                {
                    property.SetValue(obj, paste, null);
                }
                catch (Exception e)
                {
                    Log.Warning(e.Message);
                }
            }
        }
Ejemplo n.º 2
0
        public static void OnSceneTreeReflect(SceneExplorerState state, ReferenceChain refChain, System.Object obj, bool rawReflection = false)
        {
            if (!SceneExplorerCommon.SceneTreeCheckDepth(refChain))
            {
                return;
            }

            if (obj == null)
            {
                SceneExplorerCommon.OnSceneTreeMessage(refChain, "null");
                return;
            }

            Type type = obj.GetType();

            if (!rawReflection)
            {
                if (state.preventCircularReferences.ContainsKey(obj.GetHashCode()))
                {
                    SceneExplorerCommon.OnSceneTreeMessage(refChain, "Circular reference detected");
                    return;
                }

                state.preventCircularReferences.Add(obj.GetHashCode(), true);

                if (type == typeof(UnityEngine.Transform))
                {
                    GUITransform.OnSceneTreeReflectUnityEngineTransform(refChain, (UnityEngine.Transform)obj);
                    return;
                }

                if (TypeUtil.IsList(obj))
                {
                    GUIList.OnSceneTreeReflectIList(state, refChain, obj);
                    return;
                }

                if (TypeUtil.IsCollection(obj))
                {
                    GUICollection.OnSceneTreeReflectICollection(state, refChain, obj);
                    return;
                }

                if (TypeUtil.IsEnumerable(obj))
                {
                    GUIEnumerable.OnSceneTreeReflectIEnumerable(state, refChain, obj);
                    return;
                }

                if (type == typeof(Material))
                {
                    GUIMaterial.OnSceneReflectUnityEngineMaterial(state, refChain, (UnityEngine.Material)obj);
                    return;
                }
                if (type == typeof(Mesh))
                {
                    if (!((Mesh)obj).isReadable)
                    {
                        SceneExplorerCommon.OnSceneTreeMessage(refChain, "Mesh is not readable");
                        return;
                    }
                }
            }

            var members = TypeUtil.GetAllMembers(type, ModTools.Instance.config.sceneExplorerShowInheritedMembers);

            if (ModTools.Instance.config.sceneExplorerSortAlphabetically)
            {
                Array.Sort(members, (info, info1) => string.Compare(info.Name, info1.Name, StringComparison.Ordinal));
            }

            foreach (MemberInfo member in members)
            {
                if (member.MemberType == MemberTypes.Field && ModTools.Instance.config.sceneExplorerShowFields)
                {
                    var field = (FieldInfo)member;

                    try
                    {
                        GUIField.OnSceneTreeReflectField(state, refChain.Add(field), obj, field);
                    }
                    catch (Exception ex)
                    {
                        SceneExplorerCommon.OnSceneTreeMessage(refChain, $"Exception when fetching field \"{field.Name}\" - {ex.Message}\n{ex.StackTrace}");
                    }
                }
                else if (member.MemberType == MemberTypes.Property && ModTools.Instance.config.sceneExplorerShowProperties)
                {
                    var property = (PropertyInfo)member;

                    try
                    {
                        GUIProperty.OnSceneTreeReflectProperty(state, refChain.Add(property), obj, property);
                    }
                    catch (Exception ex)
                    {
                        SceneExplorerCommon.OnSceneTreeMessage(refChain, $"Exception when fetching property \"{property.Name}\" - {ex.Message}\n{ex.StackTrace}");
                    }
                }
                else if (member.MemberType == MemberTypes.Method && ModTools.Instance.config.sceneExplorerShowMethods)
                {
                    var method = (MethodInfo)member;

                    try
                    {
                        GUIMethod.OnSceneTreeReflectMethod(refChain.Add(method), obj, method);
                    }
                    catch (Exception ex)
                    {
                        SceneExplorerCommon.OnSceneTreeMessage(refChain, $"Exception when fetching method \"{method.Name}\" - {ex.Message}");
                    }
                }
            }
        }
Ejemplo n.º 3
0
        public static void OnSceneTreeReflectICollection(SceneExplorerState state, ReferenceChain refChain, System.Object myProperty)
        {
            if (!SceneExplorerCommon.SceneTreeCheckDepth(refChain))
            {
                return;
            }

            var collection = myProperty as ICollection;

            if (collection == null)
            {
                return;
            }

            var oldRefChain    = refChain;
            var collectionSize = collection.Count;

            if (collectionSize == 0)
            {
                GUILayout.BeginHorizontal();
                GUI.contentColor = Color.yellow;
                GUILayout.Label("Collection is empty!");
                GUI.contentColor = Color.white;
                GUILayout.FlexibleSpace();
                GUILayout.EndHorizontal();
                return;
            }


            int arrayStart;
            int arrayEnd;

            GUICollectionNavigation.SetUpCollectionNavigation("Collection", state, refChain, oldRefChain, collectionSize, out arrayStart, out arrayEnd);
            int count = 0;

            foreach (var value in collection)
            {
                if (count < arrayStart)
                {
                    count++;
                    continue;
                }

                refChain = oldRefChain.Add(count);
                var type = value.GetType();

                GUILayout.BeginHorizontal();
                GUILayout.Space(ModTools.Instance.config.sceneExplorerTreeIdentSpacing * refChain.Ident);

                GUIExpander.ExpanderControls(state, refChain, type);

                GUI.contentColor = ModTools.Instance.config.typeColor;

                GUILayout.Label(type.ToString() + " ");

                GUI.contentColor = ModTools.Instance.config.nameColor;

                GUILayout.Label($"{oldRefChain.LastItemName}.[{count}]");

                GUI.contentColor = Color.white;

                GUILayout.Label(" = ");

                GUI.contentColor = ModTools.Instance.config.valueColor;
                GUILayout.Label(value == null ? "null" : value.ToString());

                GUI.contentColor = Color.white;

                GUILayout.FlexibleSpace();
                GUIButtons.SetupButtons(type, value, refChain);
                GUILayout.EndHorizontal();

                if (!TypeUtil.IsSpecialType(type) && state.expandedObjects.ContainsKey(refChain))
                {
                    if (value is GameObject)
                    {
                        var go = value as GameObject;
                        foreach (var component in go.GetComponents <Component>())
                        {
                            GUIComponent.OnSceneTreeComponent(state, refChain, component);
                        }
                    }
                    else if (value is Transform)
                    {
                        GUITransform.OnSceneTreeReflectUnityEngineTransform(refChain, (Transform)value);
                    }
                    else
                    {
                        GUIReflect.OnSceneTreeReflect(state, refChain, value);
                    }
                }

                count++;
                if (count > arrayEnd)
                {
                    break;
                }
            }
        }
Ejemplo n.º 4
0
        public static void OnSceneTreeReflectField(SceneExplorerState state, ReferenceChain refChain, object obj, FieldInfo field)
        {
            var hash = refChain.GetHashCode().ToString();

            if (!SceneExplorerCommon.SceneTreeCheckDepth(refChain))
            {
                return;
            }

            if (obj == null || field == null)
            {
                SceneExplorerCommon.OnSceneTreeMessage(refChain, "null");
                return;
            }

            GUILayout.BeginHorizontal();
            GUILayout.Space(ModTools.Instance.config.sceneExplorerTreeIdentSpacing * refChain.Ident);

            GUI.contentColor = Color.white;

            object value = null;

            try
            {
                value = field.GetValue(obj);
            }
            catch (Exception e)
            {
                UnityEngine.Debug.LogException(e);
            }

            if (value != null)
            {
                GUIExpander.ExpanderControls(state, refChain, field.FieldType);
            }

            if (field.IsInitOnly)
            {
                GUI.enabled = false;
            }

            if (ModTools.Instance.config.sceneExplorerShowModifiers)
            {
                GUI.contentColor = ModTools.Instance.config.modifierColor;

                if (field.IsPublic)
                {
                    GUILayout.Label("public ");
                }
                else if (field.IsPrivate)
                {
                    GUILayout.Label("private ");
                }

                GUI.contentColor = ModTools.Instance.config.memberTypeColor;

                GUILayout.Label("field ");

                if (field.IsStatic)
                {
                    GUI.contentColor = ModTools.Instance.config.keywordColor;
                    GUILayout.Label("static ");
                }

                if (field.IsInitOnly)
                {
                    GUI.contentColor = ModTools.Instance.config.keywordColor;
                    GUILayout.Label("const ");
                }
            }

            GUI.contentColor = ModTools.Instance.config.typeColor;
            GUILayout.Label(field.FieldType + " ");

            GUI.contentColor = ModTools.Instance.config.nameColor;

            GUILayout.Label(field.Name);

            GUI.contentColor = Color.white;
            GUI.contentColor = Color.white;
            GUILayout.Label(" = ");
            GUI.contentColor = ModTools.Instance.config.valueColor;

            if (value == null || !TypeUtil.IsSpecialType(field.FieldType))
            {
                GUILayout.Label(value?.ToString() ?? "null");
            }
            else
            {
                try
                {
                    var newValue = GUIControls.EditorValueField(refChain, hash, field.FieldType, value);
                    if (newValue != value)
                    {
                        field.SetValue(obj, newValue);
                    }
                }
                catch (Exception)
                {
                    GUILayout.Label(value.ToString());
                }
            }

            GUI.enabled      = true;
            GUI.contentColor = Color.white;

            GUILayout.FlexibleSpace();
            if (GUILayout.Button("Watch"))
            {
                ModTools.Instance.watches.AddWatch(refChain);
            }
            GUIButtons.SetupButtons(field.FieldType, value, refChain);
            object paste   = null;
            var    doPaste = !field.IsLiteral && !field.IsInitOnly;

            if (doPaste)
            {
                doPaste = GUIButtons.SetupPasteButon(field.FieldType, out paste);
            }
            GUILayout.EndHorizontal();
            if (value != null && !TypeUtil.IsSpecialType(field.FieldType) && state.expandedObjects.ContainsKey(refChain))
            {
                if (value is GameObject)
                {
                    var go = value as GameObject;
                    foreach (var component in go.GetComponents <Component>())
                    {
                        GUIComponent.OnSceneTreeComponent(state, refChain, component);
                    }
                }
                else if (value is Transform)
                {
                    GUITransform.OnSceneTreeReflectUnityEngineTransform(refChain, (Transform)value);
                }
                else
                {
                    GUIReflect.OnSceneTreeReflect(state, refChain, value);
                }
            }
            if (doPaste)
            {
                try
                {
                    field.SetValue(obj, paste);
                }
                catch (Exception e)
                {
                    Log.Warning(e.Message);
                }
            }
        }
Ejemplo n.º 5
0
        public static void OnSceneTreeReflect(SceneExplorerState state, ReferenceChain refChain, object obj, bool rawReflection, TypeUtil.SmartType smartType = TypeUtil.SmartType.Undefined, string filter = "")
        {
            if (!SceneExplorerCommon.SceneTreeCheckDepth(refChain))
            {
                return;
            }

            if (obj == null)
            {
                SceneExplorerCommon.OnSceneTreeMessage(refChain, "null");
                return;
            }

            var type = obj.GetType();

            if (!rawReflection)
            {
                if (!type.IsValueType && state.PreventCircularReferences.Contains(obj))
                {
                    try
                    {
                        GUI.contentColor = Color.yellow;
                        SceneExplorerCommon.OnSceneTreeMessage(refChain, "Circular reference detected");
                    }
                    finally
                    {
                        GUI.contentColor = Color.white;
                    }

                    return;
                }

                state.PreventCircularReferences.Add(obj);

                if (type == typeof(Transform))
                {
                    GUITransform.OnSceneTreeReflectUnityEngineTransform(refChain, (Transform)obj);
                    return;
                }

                if (TypeUtil.IsList(obj))
                {
                    GUIList.OnSceneTreeReflectIList(state, refChain, obj, smartType);
                    return;
                }

                if (TypeUtil.IsCollection(obj))
                {
                    GUICollection.OnSceneTreeReflectICollection(state, refChain, obj, smartType);
                    return;
                }

                if (TypeUtil.IsEnumerable(obj))
                {
                    GUIEnumerable.OnSceneTreeReflectIEnumerable(state, refChain, obj, smartType);
                    return;
                }

                if (type == typeof(Material))
                {
                    GUIMaterial.OnSceneReflectUnityEngineMaterial(state, refChain, (Material)obj);
                    return;
                }

                if (type == typeof(Mesh) && !((Mesh)obj).isReadable)
                {
                    SceneExplorerCommon.OnSceneTreeMessage(refChain, "Mesh is not readable");
                    return;
                }
            }

            var members = TypeUtil.GetAllMembers(type, MainWindow.Instance.Config.ShowInheritedMembers);

            if (MainWindow.Instance.Config.SortItemsAlphabetically)
            {
                Array.Sort(members, (x, y) => string.CompareOrdinal(x.ReflectionInfo.Name, y.ReflectionInfo.Name));
            }

            var matchingMembers = 0;

            foreach (var member in members)
            {
                var filterMatchFrom = -1;
                if (!filter.IsNullOrEmpty() && (filterMatchFrom = member.ReflectionInfo.Name.IndexOf(filter, StringComparison.OrdinalIgnoreCase)) < 0)
                {
                    continue;
                }

                matchingMembers++;
                switch (member.ReflectionInfo.MemberType)
                {
                case MemberTypes.Field when MainWindow.Instance.Config.ShowFields:
                {
                    var field = (FieldInfo)member.ReflectionInfo;

                    if (field.IsLiteral && !field.IsInitOnly && !MainWindow.Instance.Config.ShowConsts)
                    {
                        continue;
                    }

                    try
                    {
                        GUIField.OnSceneTreeReflectField(state, refChain.Add(field), obj, field, TypeUtil.OverrideSmartType(member.DetectedType, field.Name, obj), filterMatchFrom, filter.Length);
                    }
                    catch (Exception ex)
                    {
                        SceneExplorerCommon.OnSceneTreeMessage(refChain, $"Exception when fetching field \"{field.Name}\" - {ex.Message}\n{ex.StackTrace}");
                    }

                    break;
                }

                case MemberTypes.Property when MainWindow.Instance.Config.ShowProperties:
                {
                    var property = (PropertyInfo)member.ReflectionInfo;
                    if (property.GetIndexParameters().Length > 0)
                    {
                        continue;     // TODO: add support for indexers
                    }

                    try
                    {
                        GUIProperty.OnSceneTreeReflectProperty(state, refChain.Add(property), obj, property, TypeUtil.OverrideSmartType(member.DetectedType, property.Name, obj), filterMatchFrom, filter.Length);
                    }
                    catch (Exception ex)
                    {
                        SceneExplorerCommon.OnSceneTreeMessage(refChain, $"Exception when fetching property \"{property.Name}\" - {ex.Message}\n{ex.StackTrace}");
                    }

                    break;
                }

                case MemberTypes.Method when MainWindow.Instance.Config.ShowMethods:
                {
                    var method = (MethodInfo)member.ReflectionInfo;

                    try
                    {
                        GUIMethod.OnSceneTreeReflectMethod(refChain.Add(method), obj, method, filterMatchFrom, filter.Length);
                    }
                    catch (Exception ex)
                    {
                        SceneExplorerCommon.OnSceneTreeMessage(refChain, $"Exception when fetching method \"{method.Name}\" - {ex.Message}");
                    }

                    break;
                }
                }
            }

            if (filter.IsNullOrEmpty() || members.Length <= 0 || matchingMembers != 0)
            {
                return;
            }

            GUI.contentColor = Color.yellow;
            SceneExplorerCommon.OnSceneTreeMessage(refChain, "No members matching the search term found!");
            GUI.contentColor = Color.white;
        }
Ejemplo n.º 6
0
        public static void OnSceneTreeReflectIEnumerable(SceneExplorerState state, ReferenceChain refChain, object myProperty)
        {
            if (!SceneExplorerCommon.SceneTreeCheckDepth(refChain))
            {
                return;
            }

            var enumerable = myProperty as IEnumerable;

            if (enumerable == null)
            {
                return;
            }

            int count       = 0;
            var oldRefChain = refChain;

            foreach (var value in enumerable)
            {
                refChain = oldRefChain.Add(count);

                var type = value.GetType();

                GUILayout.BeginHorizontal();
                GUILayout.Space(ModTools.Instance.config.sceneExplorerTreeIdentSpacing * refChain.Ident);

                GUIExpander.ExpanderControls(state, refChain, type);

                GUI.contentColor = ModTools.Instance.config.typeColor;

                GUILayout.Label(type.ToString() + " ");

                GUI.contentColor = ModTools.Instance.config.nameColor;

                GUILayout.Label($"{oldRefChain.LastItemName}.[{count}]");

                GUI.contentColor = Color.white;

                GUILayout.Label(" = ");

                GUI.contentColor = ModTools.Instance.config.valueColor;

                GUILayout.Label(value == null ? "null" : value.ToString());

                GUI.contentColor = Color.white;

                GUILayout.FlexibleSpace();
                GUILayout.EndHorizontal();

                if (!TypeUtil.IsSpecialType(type) && state.expandedObjects.ContainsKey(refChain))
                {
                    if (value is GameObject)
                    {
                        var go = value as GameObject;
                        foreach (var component in go.GetComponents <Component>())
                        {
                            GUIComponent.OnSceneTreeComponent(state, refChain, component);
                        }
                    }
                    else if (value is Transform)
                    {
                        GUITransform.OnSceneTreeReflectUnityEngineTransform(refChain, (Transform)value);
                    }
                    else
                    {
                        GUIReflect.OnSceneTreeReflect(state, refChain, value);
                    }
                }

                count++;
                if (count >= 1024)
                {
                    SceneExplorerCommon.OnSceneTreeMessage(refChain, "Array too large to display");
                    break;
                }
            }
        }
Ejemplo n.º 7
0
        public static void OnSceneTreeReflectIList(SceneExplorerState state,
                                                   ReferenceChain refChain, System.Object myProperty)
        {
            if (!SceneExplorerCommon.SceneTreeCheckDepth(refChain))
            {
                return;
            }

            var list = myProperty as IList;

            if (list == null)
            {
                return;
            }

            var oldRefChain    = refChain;
            var collectionSize = list.Count;

            if (collectionSize == 0)
            {
                GUILayout.BeginHorizontal();
                GUI.contentColor = Color.yellow;
                GUILayout.Label("List is empty!");
                GUI.contentColor = Color.white;
                GUILayout.FlexibleSpace();
                GUILayout.EndHorizontal();
                return;
            }

            int arrayStart;
            int arrayEnd;

            GUICollectionNavigation.SetUpCollectionNavigation("List", state, refChain, oldRefChain, collectionSize, out arrayStart, out arrayEnd);
            for (int i = arrayStart; i <= arrayEnd; i++)
            {
                refChain = oldRefChain.Add(i);
                if (list[i] == null)
                {
                    continue;
                }

                GUILayout.BeginHorizontal();
                GUILayout.Space(ModTools.Instance.config.sceneExplorerTreeIdentSpacing * refChain.Ident);


                GUI.contentColor = Color.white;
                var type = list[i] == null ? null : list[i].GetType();
                GUIExpander.ExpanderControls(state, refChain, type);

                GUI.contentColor = ModTools.Instance.config.typeColor;

                GUILayout.Label($"{type} ");

                GUI.contentColor = ModTools.Instance.config.nameColor;

                GUILayout.Label($"{oldRefChain.LastItemName}.[{i}]");

                GUI.contentColor = Color.white;

                GUILayout.Label(" = ");

                GUI.contentColor = ModTools.Instance.config.valueColor;

                if (list[i] == null || !TypeUtil.IsSpecialType(list[i].GetType()))
                {
                    GUILayout.Label(list[i] == null ? "null" : list[i].ToString());
                }
                else
                {
                    try
                    {
                        var newValue = GUIControls.EditorValueField(refChain, refChain.ToString(), list[i].GetType(), list[i]);
                        if (newValue != list[i])
                        {
                            list[i] = newValue;
                        }
                    }
                    catch (Exception)
                    {
                        GUILayout.Label(list[i] == null ? "null" : list[i].ToString());
                    }
                }

                GUI.contentColor = Color.white;

                GUILayout.FlexibleSpace();
                GUIButtons.SetupButtons(type, list[i], refChain);
                GUILayout.EndHorizontal();

                if (!TypeUtil.IsSpecialType(type) && state.expandedObjects.ContainsKey(refChain))
                {
                    if (list[i] is GameObject)
                    {
                        var go = list[i] as GameObject;
                        foreach (var component in go.GetComponents <Component>())
                        {
                            GUIComponent.OnSceneTreeComponent(state, refChain, component);
                        }
                    }
                    else if (list[i] is Transform)
                    {
                        GUITransform.OnSceneTreeReflectUnityEngineTransform(refChain, (Transform)list[i]);
                    }
                    else
                    {
                        GUIReflect.OnSceneTreeReflect(state, refChain, list[i]);
                    }
                }
            }
        }