Ejemplo n.º 1
0
        public void Invert()
        {
            double normSquaredInverse = 1.0 / (this.X * this.X +
                                               this.Y * this.Y +
                                               this.Z * this.Z +
                                               this.W * this.W);

            Quaternion q = this;

            q.Conjugate();
            this.X = q.X * normSquaredInverse;
            this.Y = q.Y * normSquaredInverse;
            this.Z = q.Z * normSquaredInverse;
            this.W = q.W * normSquaredInverse;
        }