Ejemplo n.º 1
0
 /// <summary>
 /// Constructor
 /// </summary>
 private void Awake()
 {
     if ((object)_instance == null)
     {
         _instance = GetComponent <MobileInput> ();
         Init();
     }
 }
Ejemplo n.º 2
0
 public static MobileInput GetOrCreateInstance()
 {
     if (_instance == null)
     {
         var plugin = new GameObject().AddComponent <Plugins>();
         _instance = plugin.GetComponent <MobileInput>();
     }
     return(_instance);
 }
Ejemplo n.º 3
0
 /// <summary>
 /// Init and save new MobileInput
 /// </summary>
 /// <param name="receiver">Receiver</param>
 /// <returns>Id</returns>
 public static int Register(MobileInputReceiver receiver)
 {
     //Build Instance
     _instance = GetOrCreateInstance();
     if (_instance != null)
     {
         int index = _instance._counter;
         _instance._counter++;
         _instance._inputs[index] = receiver;
         return(index);
     }
     return(-1);
 }
Ejemplo n.º 4
0
 /// <summary>
 /// Send data to plugin
 /// </summary>
 /// <param name="data">Data</param>
 protected void Execute(JsonObject data)
 {
     MobileInput.Execute(_id, data);
 }
Ejemplo n.º 5
0
 /// <summary>
 /// Action on destroy
 /// </summary>
 protected virtual void OnDestroy()
 {
     MobileInput.RemoveReceiver(_id);
 }
Ejemplo n.º 6
0
 /// <summary>
 /// Init input and register interface
 /// </summary>
 protected virtual void Start()
 {
     _id = MobileInput.Register(this);
 }