Ejemplo n.º 1
0
        public void StartNewGame()
        {
            moba = new MobaLib.MobaGame("Testmap.mm");
            Champion c = new Champion(moba.Map, moba.Teams[0], new CharacterInfo("Champion.ci"), moba.Map.Lanes[0].Waypoints[0]);
            c.SetController(AIController.Instantiate("ChampionAIs.dll", "ChampionAIs.TestController", moba.Map, c));
            moba.Map.Add(c);
            Champion c2 = new Champion(moba.Map, moba.Teams[1], new CharacterInfo("Champion.ci"), moba.Map.Lanes[1].Waypoints[0]);
            c2.SetController(AIController.Instantiate("ChampionAIs.dll", "ChampionAIs.TestController", moba.Map, c2));
            moba.Map.Add(c2);

            //m = new TestMinion(moba.Map, moba.Map.Lanes[0], moba.Teams[0], new CharacterInfo("Minion.ci"), new MobaLib.Vector3(500,0, 500));
            //m.SetTarget(new MobaLib.Vector3(500, 0, 500));
            //moba.Map.Add(m);
        }
Ejemplo n.º 2
0
        public void StartNewGame()
        {
            moba = new MobaLib.MobaGame("Testmap.mm");
            Champion c = new Champion(moba.Map, moba.Teams[0], new CharacterInfo("Champion.ci"), moba.Map.Lanes[0].Waypoints[0]);

            c.SetController(AIController.Instantiate("ChampionAIs.dll", "ChampionAIs.TestController", moba.Map, c));
            moba.Map.Add(c);
            Champion c2 = new Champion(moba.Map, moba.Teams[1], new CharacterInfo("Champion.ci"), moba.Map.Lanes[1].Waypoints[0]);

            c2.SetController(AIController.Instantiate("ChampionAIs.dll", "ChampionAIs.TestController", moba.Map, c2));
            moba.Map.Add(c2);

            //m = new TestMinion(moba.Map, moba.Map.Lanes[0], moba.Teams[0], new CharacterInfo("Minion.ci"), new MobaLib.Vector3(500,0, 500));
            //m.SetTarget(new MobaLib.Vector3(500, 0, 500));
            //moba.Map.Add(m);
        }