private static void KillSteal() { var enemies = EntityManager.Heroes.Enemies.OrderByDescending (a => a.HealthPercent) .Where( a => !a.IsMe && a.IsValidTarget() && a.Distance(Player) <= Q.Range && !a.IsDead && !a.IsZombie && a.HealthPercent <= 25); foreach ( var target2 in enemies) { if (!target2.IsValidTarget() && Channeling == true) { return; } if (MissInopportuneMenu.KillstealQ() && Q.IsReady() && target2.Health + target2.AttackShield < Player.GetSpellDamage(target2, SpellSlot.Q)) { Q.Cast(target2); } if (MissInopportuneMenu.KillstealE() && E.IsReady() && target2.Health + target2.AttackShield < Player.GetSpellDamage(target2, SpellSlot.E) && Player.Mana >= 80) { E.Cast(target2.ServerPosition); } } }
private void CreateTables() { if (MissInopportuneMenu.checkWard()) { Normal.Add(new Vector3(9918f, 6538f, 33.13258f)); Normal.Add(new Vector3(12504f, 1490f, 53.74172f)); Normal.Add(new Vector3(13312f, 2448f, 51.3669f)); Normal.Add(new Vector3(11852f, 3940f, -68.11531f)); Normal.Add(new Vector3(8180f, 5194f, 52.64763f)); Normal.Add(new Vector3(6496f, 4676f, 48.5272f)); Normal.Add(new Vector3(3416f, 7706f, 52.13334f)); Normal.Add(new Vector3(2340f, 9692f, 54.17554f)); Normal.Add(new Vector3(4710f, 10000f, -71.23711f)); Normal.Add(new Vector3(6850f, 9662f, 54.40515f)); Normal.Add(new Vector3(6868f, 11398f, 53.82961f)); Normal.Add(new Vector3(8286f, 10182f, 50.06982f)); Normal.Add(new Vector3(3074f, 10784f, -70.27567f)); Normal.Add(new Vector3(4484f, 11804f, 56.8484f)); Normal.Add(new Vector3(2364f, 13474f, 52.8381f)); Normal.Add(new Vector3(1136f, 12322f, 52.8381f)); Normal.Add(new Vector3(4460f, 11794f, 56.8484f)); Normal.Add(new Vector3(9982f, 7730f, 51.75227f)); Normal.Add(new Vector3(11450f, 7212f, 51.7251f)); Normal.Add(new Vector3(12546f, 5192f, 51.7294f)); Normal.Add(new Vector3(7800f, 3566f, 52.53794f)); } }
private static void OnLoadingComplete(EventArgs args) { if (Player.ChampionName != "MissFortune") { return; } AbilitySequence = new[] { 1, 2, 1, 3, 1, 4, 1, 2, 1, 2, 4, 2, 2, 3, 3, 4, 3, 3 }; Chat.Print("MissInopportune Loaded!", Color.CornflowerBlue); Chat.Print("Enjoy the game and DONT FLAME!", Color.Red); MissInopportuneMenu.LoadMenu(); _wardLocation = new WardLocation(); Game.OnTick += GameOnTick; MyActivator.LoadSpells(); Game.OnUpdate += OnGameUpdate; #region Skill Q = new Spell.Targeted(SpellSlot.Q, 650); Q1 = new Spell.Skillshot(SpellSlot.Q, 1100, SkillShotType.Circular, 250, 2000, 50); W = new Spell.Active(SpellSlot.W); E = new Spell.Skillshot(SpellSlot.E, 1000, SkillShotType.Circular, 500, int.MaxValue, 200); R = new Spell.Skillshot(SpellSlot.R, 1400, SkillShotType.Cone, 0, int.MaxValue); R.ConeAngleDegrees = 30; #endregion Gapcloser.OnGapcloser += AntiGapCloser; Obj_AI_Base.OnProcessSpellCast += OnSpellCast; Obj_AI_Base.OnBuffGain += OnBuffGain; Obj_AI_Base.OnBuffLose += OnBuffLose; Drawing.OnDraw += GameOnDraw; DamageIndicator.Initialize(SpellDamage.GetTotalDamage); }
private static void GameOnTick(EventArgs args) { if (MissInopportuneMenu.Lvlup()) { LevelUpSpells(); } if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.Combo)) { OnCombo(); } if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.Harass)) { OnHarrass(); } if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.LaneClear)) { OnLaneClear(); } if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.JungleClear)) { OnJungle(); } if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.Flee)) { OnFlee(); } KillSteal(); AutoE(); AutoPotions(); AutoWard(); }
private static void Heal() { if (Player.IsFacing(Target) && MyActivator.Heal.IsReady() && Player.HealthPercent <= MissInopportuneMenu.SpellsHealHp()) { MyActivator.Heal.Cast(); } }
private static void Barrier() { if (Player.IsFacing(Target) && MyActivator.Barrier.IsReady() && Player.HealthPercent <= MissInopportuneMenu.spellsBarrierHP()) { MyActivator.Barrier.Cast(); } }
private static void Ignite() { var autoIgnite = TargetSelector.GetTarget(MyActivator.Ignite.Range, DamageType.True); if (autoIgnite != null && autoIgnite.Health <= Player.GetSpellDamage(autoIgnite, MyActivator.Ignite.Slot) || autoIgnite != null && autoIgnite.HealthPercent <= MissInopportuneMenu.SpellsIgniteFocus()) { MyActivator.Ignite.Cast(autoIgnite); } }
private static void AntiGapCloser(AIHeroClient sender, Gapcloser.GapcloserEventArgs e) { if (!e.Sender.IsValidTarget() || !MissInopportuneMenu.GapcloserE() || e.Sender.Type != Player.Type || !e.Sender.IsEnemy || e.Sender.IsAlly && Channeling == true) { return; } E.Cast(e.Sender.ServerPosition); }
private static void OnFlee() { if (W.IsReady() && Player.ManaPercent >= MissInopportuneMenu.FleeM()) { W.Cast(); } if (E.IsReady() && Player.HealthPercent <= MissInopportuneMenu.FleeHP()) { E.Cast(Target.ServerPosition); } }
private static void AutoPotions() { if (MissInopportuneMenu.SpellsPotionsCheck() && !Player.IsInShopRange() && Player.HealthPercent <= MissInopportuneMenu.SpellsPotionsHP() && !(Player.HasBuff("RegenerationPotion") || Player.HasBuff("ItemCrystalFlaskJungle") || Player.HasBuff("ItemMiniRegenPotion") || Player.HasBuff("ItemCrystalFlask") || Player.HasBuff("ItemDarkCrystalFlask"))) { if (MyActivator.HuntersPot.IsReady() && MyActivator.HuntersPot.IsOwned()) { MyActivator.HuntersPot.Cast(); } if (MyActivator.CorruptPot.IsReady() && MyActivator.CorruptPot.IsOwned()) { MyActivator.CorruptPot.Cast(); } if (MyActivator.Biscuit.IsReady() && MyActivator.Biscuit.IsOwned()) { MyActivator.Biscuit.Cast(); } if (MyActivator.HPPot.IsReady() && MyActivator.HPPot.IsOwned()) { MyActivator.HPPot.Cast(); } if (MyActivator.RefillPot.IsReady() && MyActivator.RefillPot.IsOwned()) { MyActivator.RefillPot.Cast(); } } if (MissInopportuneMenu.SpellsPotionsCheck() && !Player.IsInShopRange() && Player.ManaPercent <= MissInopportuneMenu.SpellsPotionsM() && !(Player.HasBuff("RegenerationPotion") || Player.HasBuff("ItemCrystalFlaskJungle") || Player.HasBuff("ItemMiniRegenPotion") || Player.HasBuff("ItemCrystalFlask") || Player.HasBuff("ItemDarkCrystalFlask"))) { if (MyActivator.CorruptPot.IsReady() && MyActivator.CorruptPot.IsOwned()) { MyActivator.CorruptPot.Cast(); } } }
private static void OnLaneClear() { var count = EntityManager.MinionsAndMonsters.GetLaneMinions(EntityManager.UnitTeam.Enemy, Player.ServerPosition, Player.AttackRange, false).Count(); var source = EntityManager.MinionsAndMonsters.GetLaneMinions(EntityManager.UnitTeam.Enemy, Player.ServerPosition, Player.AttackRange).OrderBy(a => a.MaxHealth).FirstOrDefault(); if (count == 0) { return; } if (E.IsReady() && MissInopportuneMenu.LcE() && source.IsValidTarget(E.Range) && Player.ManaPercent >= MissInopportuneMenu.LcM() && MissInopportuneMenu.LcE1() <= count) { E.Cast(source.Position); } if (Q.IsReady() && Player.ManaPercent >= MissInopportuneMenu.LcM()) { if (MissInopportuneMenu.LcQ() && MissInopportuneMenu.LcQ1() && source.IsValidTarget(Q.Range) && Player.GetSpellDamage(source, SpellSlot.Q) >= source.Health && !source.IsDead) { Q.Cast(source); } if (Q.IsReady() && MissInopportuneMenu.LcQ() && !MissInopportuneMenu.LcQ1() && source.IsValidTarget(Q.Range)) { Q.Cast(source); } } if (W.IsReady() && MissInopportuneMenu.LcW() && Player.ManaPercent >= MissInopportuneMenu.LcM()) { W.Cast(); } }
private static void AutoWard() { if (MissInopportuneMenu.checkWard()) { foreach ( var place in _wardLocation.Normal.Where(pos => pos.Distance(ObjectManager.Player.Position) <= 1000)) { if (MyActivator.WardingTotem.IsOwned() && MyActivator.WardingTotem.IsReady() && MissInopportuneMenu.wardingTotem() && !IsWarded(place)) { MyActivator.WardingTotem.Cast(place); time = Environment.TickCount + 5000; } if (MyActivator.GreaterStealthTotem.IsOwned() && MyActivator.GreaterStealthTotem.IsReady() && MissInopportuneMenu.greaterStealthTotem() && !IsWarded(place) && (Environment.TickCount > time)) { MyActivator.GreaterStealthTotem.Cast(place); time = Environment.TickCount + 5000; } if (MyActivator.GreaterVisionTotem.IsOwned() && MyActivator.GreaterVisionTotem.IsReady() && MissInopportuneMenu.greaterVisionTotem() && !IsWarded(place) && (Environment.TickCount > time)) { MyActivator.GreaterVisionTotem.Cast(place); time = Environment.TickCount + 5000; } if (MyActivator.FarsightAlteration.IsOwned() && MyActivator.FarsightAlteration.IsReady() && MissInopportuneMenu.farsightAlteration() && !IsWarded(place) && (Environment.TickCount > time)) { MyActivator.FarsightAlteration.Cast(place); time = Environment.TickCount + 5000; } if (MyActivator.PinkVision.IsOwned() && MyActivator.PinkVision.IsReady() && MissInopportuneMenu.pinkWard() && !IsWarded(place) && (Environment.TickCount > time)) { MyActivator.PinkVision.Cast(place); time = Environment.TickCount + 5000; } } } }
private static void OnGameUpdate(EventArgs args) { if (MyActivator.Barrier != null) { Barrier(); } if (MyActivator.Heal != null) { Heal(); } if (MyActivator.Ignite != null) { Ignite(); } if (MissInopportuneMenu.checkSkin()) { if (MissInopportuneMenu.SkinId() != CurrentSkin) { Player.SetSkinId(MissInopportuneMenu.SkinId()); CurrentSkin = MissInopportuneMenu.SkinId(); } } }
private static void OnHarrass() { var enemies = EntityManager.Heroes.Enemies.OrderByDescending (a => a.HealthPercent).Where(a => !a.IsMe && a.IsValidTarget() && a.Distance(Player) <= E.Range); var target = TargetSelector.GetTarget(Q.Range, DamageType.Physical); if (!target.IsValidTarget() && Channeling == true) { return; } if (E.IsReady() && target.IsValidTarget(E.Range)) { foreach (var eenemies in enemies) { var useE = MissInopportuneMenu.MyHarass["harass.E" + eenemies.ChampionName].Cast <CheckBox>().CurrentValue; if (useE) { E.Cast(eenemies.ServerPosition); } } } if (MissInopportuneMenu.HarassQ() && Player.ManaPercent >= MissInopportuneMenu.HarassQe()) { if (MissInopportuneMenu.HarassQ() && target.IsValidTarget(Q.Range)) { Q.Cast(target); } if (MissInopportuneMenu.HarassQ1() && target.IsValidTarget(Q1.Range)) { CastExtendedQ(); } } }
private static void OnJungle() { var source = EntityManager.MinionsAndMonsters.GetJungleMonsters(Player.ServerPosition, Q.Range) .OrderByDescending(a => a.MaxHealth) .FirstOrDefault(); if (source == null) { return; } if (Q.IsReady() && MissInopportuneMenu.JungleQ() && source.Distance(Player) <= Q.Range) { Q.Cast(source); } if (W.IsReady() && MissInopportuneMenu.JungleW() && source.Distance(Player) <= W.Range) { W.Cast(); } if (E.IsReady() && MissInopportuneMenu.JungleE() && source.Distance(Player) <= E.Range) { E.Cast(source.Position); } }
private static void OnCombo() { var enemies = EntityManager.Heroes.Enemies.OrderByDescending (a => a.HealthPercent).Where(a => !a.IsMe && a.IsValidTarget() && a.Distance(Player) <= E.Range); var target = TargetSelector.GetTarget(1400, DamageType.Physical); if (!target.IsValidTarget(Q.Range) || target == null && Channeling == true) { return; } if (MissInopportuneMenu.ComboW() && W.IsReady() && target.IsValidTarget(W.Range) && !target.IsInvulnerable && target.Position.CountEnemiesInRange(800) >= MissInopportuneMenu.ComboW1()) { W.Cast(); } if (E.IsReady() && target.IsValidTarget(E.Range)) { foreach (var eenemies in enemies) { var useE = MissInopportuneMenu.MyCombo["combo.e" + eenemies.ChampionName].Cast <CheckBox>().CurrentValue; if (useE) { E.Cast(eenemies.ServerPosition); } } } if (Q.IsReady() && target.IsValidTarget(Q.Range) && MissInopportuneMenu.ComboQ()) { Q.Cast(target); } if (Q.IsReady() && target.IsValidTarget(Q1.Range) && MissInopportuneMenu.ComboQ1()) { CastExtendedQ(); } if (MissInopportuneMenu.ComboR() && R.IsReady() && !target.IsInvulnerable) { if (target != null) { int collCount = 1; foreach (var e in enemies) { if ( Math.Abs(e.Position.AngleBetween(Player.ServerPosition) - target.ServerPosition.AngleBetween(Player.Position)) < 0.3) { collCount++; } } if (MissInopportuneMenu.ComboR1() && (target.HasBuffOfType(BuffType.Suppression) || target.HasBuffOfType(BuffType.Charm) || target.HasBuffOfType(BuffType.Flee) || target.HasBuffOfType(BuffType.Blind) || target.HasBuffOfType(BuffType.Polymorph) || target.HasBuffOfType(BuffType.Snare) || target.HasBuffOfType(BuffType.Stun) || target.HasBuffOfType(BuffType.Taunt))) { if (collCount < MissInopportuneMenu.ComboREnemies()) { R.Cast(target.Position); } } else if (!MissInopportuneMenu.ComboR1() && collCount <= MissInopportuneMenu.ComboREnemies()) { R.Cast(R.GetPrediction(target).CastPosition); } } } if ((ObjectManager.Player.CountEnemiesInRange(ObjectManager.Player.AttackRange) >= MissInopportuneMenu.YoumusEnemies() || Player.HealthPercent >= MissInopportuneMenu.ItemsYoumuShp()) && MyActivator.Youmus.IsReady() && MissInopportuneMenu.Youmus() && MyActivator.Youmus.IsOwned()) { MyActivator.Youmus.Cast(); return; } if (Player.HealthPercent <= MissInopportuneMenu.BilgewaterHp() && MissInopportuneMenu.Bilgewater() && MyActivator.Bilgewater.IsReady() && MyActivator.Bilgewater.IsOwned()) { MyActivator.Bilgewater.Cast(target); return; } if (Player.HealthPercent <= MissInopportuneMenu.BotrkHp() && MissInopportuneMenu.Botrk() && MyActivator.Botrk.IsReady() && MyActivator.Botrk.IsOwned()) { MyActivator.Botrk.Cast(target); } }
private static void GameOnDraw(EventArgs args) { if (MissInopportuneMenu.Nodraw()) { return; } if (!MissInopportuneMenu.OnlyReady()) { if (MissInopportuneMenu.DrawingsQ()) { new Circle { Color = Color.AliceBlue, Radius = Q.Range, BorderWidth = 2f }.Draw(Player.Position); } if (MissInopportuneMenu.DrawingsW()) { new Circle { Color = Color.OrangeRed, Radius = W.Range, BorderWidth = 2f }.Draw(Player.Position); } if (MissInopportuneMenu.DrawingsE()) { new Circle { Color = Color.Cyan, Radius = E.Range, BorderWidth = 2f }.Draw(Player.Position); } if (MissInopportuneMenu.DrawingsR()) { new Circle { Color = Color.SkyBlue, Radius = R.Range, BorderWidth = 2f }.Draw(Player.Position); } if (MissInopportuneMenu.DrawingsT() && _wardLocation.Normal.Any()) { foreach ( var place in _wardLocation.Normal.Where(pos => pos.Distance(ObjectManager.Player.Position) <= 1500)) { Drawing.DrawCircle(place, 100, IsWarded(place) ? Color.Red : Color.Green); } } } else { if (!Q.IsOnCooldown && MissInopportuneMenu.DrawingsQ()) { new Circle { Color = Color.AliceBlue, Radius = 650, BorderWidth = 2f }.Draw(Player.Position); } if (!W.IsOnCooldown && MissInopportuneMenu.DrawingsW()) { new Circle { Color = Color.OrangeRed, Radius = 500, BorderWidth = 2f }.Draw(Player.Position); } if (!E.IsOnCooldown && MissInopportuneMenu.DrawingsE()) { new Circle { Color = Color.Cyan, Radius = 1000, BorderWidth = 2f }.Draw(Player.Position); } if (!R.IsOnCooldown && MissInopportuneMenu.DrawingsR()) { new Circle { Color = Color.SkyBlue, Radius = 1400, BorderWidth = 2f }.Draw(Player.Position); } if (MissInopportuneMenu.DrawingsT() && _wardLocation.Normal.Any()) { foreach ( var place in _wardLocation.Normal.Where(pos => pos.Distance(ObjectManager.Player.Position) <= 1500)) { Drawing.DrawCircle(place, 100, IsWarded(place) ? Color.Red : Color.Green); } } } }
private static void OnBuffGain(Obj_AI_Base sender, Obj_AI_BaseBuffGainEventArgs args) { if (!sender.IsMe) { return; } if (args.Buff.Type == BuffType.Taunt && MissInopportuneMenu.Taunt()) { DoQss(); } if (args.Buff.Type == BuffType.Stun && MissInopportuneMenu.Stun()) { DoQss(); } if (args.Buff.Type == BuffType.Snare && MissInopportuneMenu.Snare()) { DoQss(); } if (args.Buff.Type == BuffType.Polymorph && MissInopportuneMenu.Polymorph()) { DoQss(); } if (args.Buff.Type == BuffType.Blind && MissInopportuneMenu.Blind()) { DoQss(); } if (args.Buff.Type == BuffType.Flee && MissInopportuneMenu.Fear()) { DoQss(); } if (args.Buff.Type == BuffType.Charm && MissInopportuneMenu.Charm()) { DoQss(); } if (args.Buff.Type == BuffType.Suppression && MissInopportuneMenu.Suppression()) { DoQss(); } if (args.Buff.Type == BuffType.Silence && MissInopportuneMenu.Silence()) { DoQss(); } if (args.Buff.Name == "zedulttargetmark" && MissInopportuneMenu.ZedUlt()) { UltQss(); } if (args.Buff.Name == "VladimirHemoplague" && MissInopportuneMenu.VladUlt()) { UltQss(); } if (args.Buff.Name == "FizzMarinerDoom" && MissInopportuneMenu.FizzUlt()) { UltQss(); } if (args.Buff.Name == "MordekaiserChildrenOfTheGrave" && MissInopportuneMenu.MordUlt()) { UltQss(); } if (args.Buff.Name == "PoppyDiplomaticImmunity" && MissInopportuneMenu.PoppyUlt()) { UltQss(); } }