static byte[] ExportThing(string aPath, string bPath)
        {
            string tocPath  = "";
            Entry  tocEntry = null;
            Toc    mainToc  = null;

            foreach (Toc ent in tocFiles)
            {
                foreach (Entry en in ent.mainEntry.subTypes["bundles"])
                {
                    if (en.subTypes["id"] == aPath)
                    {
                        mainToc  = ent;
                        tocPath  = ent.filePath;
                        tocPath  = tocPath.Substring(0, tocPath.LastIndexOf('.'));
                        tocEntry = en;
                        break;
                    }
                }
            }

            string sbPath  = Path.Combine(GamePath, MainFolder, tocPath + ".sb");
            Sb     sbFile  = new Sb(sbPath, (long)tocEntry.subTypes["offset"]);
            Entry  sbEntry = null;

            foreach (Entry eb in sbFile.mainEntry.subTypes["res"])
            {
                if (eb.subTypes["name"] == bPath)
                {
                    sbEntry = eb;
                    break;
                }
            }
            return(Tools.GetDataFromSha1(catFiles, sbEntry.subTypes["sha1"]));
        }
        static void ImportThing(string aPath, string bPath, byte[] data)
        {
            string tocPath  = "";
            Entry  tocEntry = null;
            Toc    mainToc  = null;

            foreach (Toc ent in tocFiles)
            {
                foreach (Entry en in ent.mainEntry.subTypes["bundles"])
                {
                    if (en.subTypes["id"] == aPath)
                    {
                        mainToc  = ent;
                        tocPath  = ent.filePath;
                        tocPath  = tocPath.Substring(0, tocPath.LastIndexOf('.'));
                        tocEntry = en;
                        break;
                    }
                }
            }

            string sbPath  = Path.Combine(GamePath, MainFolder, tocPath + ".sb");
            Sb     sbFile  = new Sb(sbPath, (long)tocEntry.subTypes["offset"]);
            Entry  sbEntry = null;

            foreach (Entry eb in sbFile.mainEntry.subTypes["res"])
            {
                if (eb.subTypes["name"] == bPath)
                {
                    sbEntry = eb;
                    break;
                }
            }

            Kat    katSettings = Tools.GetCatSettings(catFiles, sbEntry.subTypes["sha1"]);
            string cas1path    = Path.Combine(GamePath, MainFolder, Path.GetDirectoryName(katSettings.motherCat.filePath) + "\\cas_0" + katSettings.casNo + ".cas");

            byte[] cas1 = File.ReadAllBytes(cas1path);
            int    z    = 0;

            /*if (data.Length > (uint)katSettings.size)
             * {
             *  Console.WriteLine("Yeni dosyanın boyutu (" + data.Length + ") Orjinal boyuttan (" + katSettings.size + ") daha büyük!\nİptal.. ");
             *  return;
             * }*/

            for (uint i = katSettings.offset; i < katSettings.offset + katSettings.size; i++)
            {
                if (z < data.Length)
                {
                    cas1[i] = data[z];
                    z++;
                }
                else
                {
                    cas1[i] = 0;
                }
            }
            Console.WriteLine("Writing to Cas1 File..");
            BackupAndWriteBytes(cas1path, cas1);
            Console.WriteLine("OK.");
        }