Ejemplo n.º 1
0
 public override bool interactOn(Tile tile, Level level, int xt, int yt, Player player, int attackDir)
 {
     if (tile.mayPass(level, xt, yt, furniture))
     {
         furniture.x = xt * 16 + 8;
         furniture.y = yt * 16 + 8;
         level.add(furniture);
         placed = true;
         return true;
     }
     return false;
 }