public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
 {
     EditorAssetUtility.AssetPtrField(position, label, property, GetAssetType());
 }
 public override float GetPropertyHeight(SerializedProperty property, GUIContent label)
 {
     return(EditorAssetUtility.GetAssetPtrFieldHeight(GetAssetType()));
 }