Ejemplo n.º 1
0
        public void mark(int col, int row)
        {
            NewCell cell = findCell(col, row);

            if (cell != null)
            {
                cell.mark();
            }
        }
Ejemplo n.º 2
0
        public bool uncover(int col, int row)
        {
            NewCell cell = findCell(col, row);

            if (cell != null)
            {
                return(cell.uncover());
            }
            else
            {
                return(false);
            }
            if (col == 0 && row == 0)
            {
                return(uncover());
            }
            else
            {
                if (col != 0)
                {
                    //continue East
                    //eastNeigbor.uncover(col - 1, row);
                    NewCell eastNeighbor;
                    if (neighbors.TryGetValue(Direction.E, out eastNeighbor))
                    {
                        return(eastNeighbor.uncover(col - 1, row));
                    }
                    else
                    {
                        return(false);
                    }
                }
                else
                {
                    //continue South
                    //southNeighbor.uncover(col, row - 1);
                    NewCell southNeighbor;
                    if (neighbors.TryGetValue(Direction.S, out southNeighbor))
                    {
                        return(southNeighbor.uncover(col, row - 1));
                    }
                    else
                    {
                        return(false);
                    }
                }
            }
        }
Ejemplo n.º 3
0
 public NewMineSweeper(NewCell entrance)
 {
     entry = entrance;
 }
Ejemplo n.º 4
0
 public static void connectCells(NewCell fromCell, NewCell toCell, Direction direction)
 {
     fromCell.AddNeighbor(direction, toCell);
     toCell.AddNeighbor(direction.Opposite(), fromCell);
 }
Ejemplo n.º 5
0
 public void connectTo(NewCell toCell, Direction direction)
 {
     //this.AddNeighbor(direction, toCell);
     //toCell.AddNeighbor(direction.Opposite(), this);
     NewCell.connectCells(this, toCell, direction);
 }
Ejemplo n.º 6
0
        static void Main(string[] args)
        {
            bool    playing = true;
            NewCell cell00  = new NewCell();
            NewCell cell01  = new NewCell();
            NewCell cell10  = new NewCell();
            NewCell cell11  = new NewCell();

            //Let's connect the cells
            cell00.connectTo(cell01, Direction.E);
            cell00.connectTo(cell11, Direction.SE);
            cell00.connectTo(cell10, Direction.S);
            cell01.connectTo(cell01, Direction.SW);
            cell01.connectTo(cell11, Direction.S);
            cell10.connectTo(cell11, Direction.E);

            /**
             * cell00.AddNeighbor(Direction.E, cell01);
             * cell00.AddNeighbor(Direction.SE, cell11);
             * cell00.AddNeighbor(Direction.S, cell10);
             * cell01.AddNeighbor(Direction.W, cell00);
             * cell01.AddNeighbor(Direction.SW, cell10);
             * cell01.AddNeighbor(Direction.S, cell11);
             * cell11.AddNeighbor(Direction.NW, cell00);
             *
             * cell11.AddNeighbor(Direction.N, cell01);
             * cell11.AddNeighbor(Direction.W, cell10);
             * cell10.AddNeighbor(Direction.N, cell00);
             * cell10.AddNeighbor(Direction.NE, cell01);
             * cell10.AddNeighbor(Direction.E, cell11);
             */
            //place a mine
            cell11.Mine = new Mine();
            cell00.updateMineCount();
            NewMineSweeper ms = new NewMineSweeper(cell00);

            while (playing)
            {
                Console.WriteLine("Please, enter your choice");
                Console.WriteLine("1. Uncover cell");
                Console.WriteLine("2. Mark cell");
                Console.WriteLine("3. Quit");
                Console.WriteLine(ms);
                string inputLine = Console.ReadLine();
                int    choice = Convert.ToInt32(inputLine);
                int    inputRow, inputColumn;
                bool   steppedOnMine = false;
                switch (choice)
                {
                case 1:
                    Console.WriteLine("Please, enter the column number:");
                    inputLine   = Console.ReadLine();
                    inputColumn = Convert.ToInt32(inputLine);
                    Console.WriteLine("Please, enter the row number:");
                    inputLine     = Console.ReadLine();
                    inputRow      = Convert.ToInt32(inputLine);
                    steppedOnMine = ms.uncover(inputColumn, inputRow);
                    break;

                case 2:
                    Console.WriteLine("Please, enter the column number:");
                    inputLine   = Console.ReadLine();
                    inputColumn = Convert.ToInt32(inputLine);
                    Console.WriteLine("Please, enter the row number:");
                    inputLine = Console.ReadLine();
                    inputRow  = Convert.ToInt32(inputLine);
                    ms.mark(inputColumn, inputRow);
                    break;

                case 3:
                    Console.WriteLine("Thank you for playing");
                    playing = false;
                    break;

                default:
                    break;
                }
                if (steppedOnMine)
                {
                    Console.WriteLine("You stepped on a mine. Sorry, game over. You are a loser.");
                    playing = false;
                }
            }
        }
Ejemplo n.º 7
0
 public void AddNeighbor(Direction direction, NewCell neighbor)
 {
     neighbors[direction] = neighbor;
 }