Ejemplo n.º 1
0
        public override void OnInspectorGUI()
        {
            try
            {
                GUI.changed = false;
                GUI.color   = Color.white;

                if (MidiPlayerGlobal.CurrentMidiSet != null || MidiPlayerGlobal.CurrentMidiSet.MidiFiles == null || MidiPlayerGlobal.CurrentMidiSet.MidiFiles.Count == 0)
                {
                    EditorGUILayout.BeginHorizontal();
                    EditorGUILayout.LabelField(new GUIContent("Select Midi ", "Select Midi File to play"), GUILayout.Width(150));

                    if (GUILayout.Button(new GUIContent(instance.MPTK_MidiIndex + " - " + instance.MPTK_MidiName, "Selected Midi File to load"), GUILayout.Height(30)))
                    {
                        InitWinSelectMidi(instance.MPTK_MidiIndex, MidiChanged);
                    }
                    EditorGUILayout.EndHorizontal();

                    instance.MPTK_KeepNoteOff = EditorGUILayout.Toggle(new GUIContent("Keep Midi NoteOff", "Keep Midi NoteOff and NoteOn with Velocity=0 (need to restart the playing Midi)"), instance.MPTK_KeepNoteOff);
                    instance.MPTK_LogEvents   = EditorGUILayout.Toggle(new GUIContent("Log Midi Events", "Log information about each midi events read."), instance.MPTK_LogEvents);

                    EditorGUILayout.BeginHorizontal();
                    if (GUILayout.Button(new GUIContent("Load", "")))
                    {
                        instance.MPTK_Load();
                    }
                    if (GUILayout.Button(new GUIContent("Previous", "")))
                    {
                        instance.MPTK_Previous();
                        instance.MPTK_Load();
                    }
                    if (GUILayout.Button(new GUIContent("Next", "")))
                    {
                        instance.MPTK_Next(); EditorGUILayout.EndHorizontal();
                        instance.MPTK_Load();
                    }

                    EditorGUILayout.EndHorizontal();
                }
                else
                {
                    MidiCommonEditor.ErrorNoMidiFile();
                }

                MidiCommonEditor.SetSceneChangedIfNeed(instance, GUI.changed);
            }
            catch (System.Exception ex)
            {
                MidiPlayerGlobal.ErrorDetail(ex);
            }
        }