public virtual void OnEvent(MsgParticipantSendFailureEvent e) { this.InvalidSendMessageFailureEvent(e, e.Participant); }
public override void OnEvent(MsgParticipantSendFailureEvent e) { e.StateMachine.ChangeState(base.state.States.VolatileCommitted); }
public virtual void OnEvent(MsgParticipantSendFailureEvent e) { this.InvalidSendMessageFailureEvent(e, e.Participant); }
public void OnEvent(MsgParticipantSendFailureEvent e) { this.TraceGenericEvent(e); }