Ejemplo n.º 1
0
        protected ModelActions          GetPossibleActions(ModelActions totalactions)
        {
            //Loop through all actions, specified
            ModelActions possibleactions = new ModelActions();

            foreach (ModelAction action in totalactions)
            {
                //Ignore Disabled actions
                if (action.Weight == 0 || action.Disabled)
                {
                    continue;
                }

                //Ignore CallLimit/CallOnce actions that have already been called (max times)
                if (action.Accessed >= action.CallLimit)
                {
                    continue;
                }

                //Note: CallFirst and CallLast imply CallOnce
                if (action.Accessed > 0 && (action.CallFirst || action.CallLast))
                {
                    continue;
                }

                //Ignore Actions, that return Models when were over the limit of those models
                Type returntype = action.Method.ReturnType;
                if (!returntype.IsPrimitive && typeof(Model).IsAssignableFrom(returntype) && returntype != typeof(Model))
                {
                    Models found = (Models)this.Models.FindType(returntype).FindFlag((int)ModelItemFlags.Disabled, false);
                    if (found.Count >= found.MaxInstances)
                    {
                        continue;
                    }
                }

                //Determine if Requirements meet
                ModelRequirement failedrequirement = null;
                bool             matched           = MeetsRequirements(action.Requirements, out failedrequirement);
                if (matched)
                {
                    //Requirements met, action can be called
                    possibleactions.Add(action);
                }
                else
                {
                    //Requirements not met, action can't be called
                    //Unless the user wants this to be called, when the requirements aren't met
                    if (this.InvalidActions && failedrequirement != null && failedrequirement.Throws)
                    {
                        //Note: We clone the action, and set the expected exception, just as if
                        //it were an invalid action from the start.  We also set the weight of the
                        //invalid action, to the weight of the requirement, so it's not weighted
                        //the same as the (positive) version that's specified at the action level
                        ModelAction invalidaction = (ModelAction)action.Clone();
                        invalidaction.Exception   = failedrequirement.Exception;
                        invalidaction.ExceptionId = failedrequirement.ExceptionId;
                        invalidaction.Weight      = failedrequirement.Weight;
                        possibleactions.Add(invalidaction);
                    }
                }
            }

            possibleactions.SortByWeightDesc();                 //Sort all actions, across models
            return(possibleactions);
        }
Ejemplo n.º 2
0
        private void    ExecuteActionInfo(ModelActionInfo actioninfo)
        {
            ModelAction     action     = actioninfo.Action;
            ModelParameters parameters = actioninfo.Parameters;
            Model           model      = action.Model;

            //Pre-Execute, events
            //Note: If CallBefore returns false, we simply don't execute the method
            if (model.OnCallBefore(action, parameters))
            {
                //Adding the selected action (and its param values) to the trace.
                if (this.Options.Tracing)
                {
                    _actionstrace.Add(actioninfo);
                }

                //Execute the method (delegate)
                actioninfo.RetVal = action.Execute(parameters);
                _actionscalled++;

                //Add the returned model to the system
                Model output = actioninfo.RetVal as Model;
                if (output != null)
                {
                    //If it doesn't already exist, and the model type is part of the set
                    if (this.Models.FindInstance(output) == null)
                    {
                        actioninfo.Created = true;

                        //Add returned models, if requested
                        if (this.Options.AddReturnedModels)
                        {
                            //Note: We always obey the maxinstance count
                            Models found = (Models)this.Models.FindType(output.GetType()).FindFlag((int)ModelItemFlags.Disabled, false);
                            if (found.Count < output.MaxInstances)
                            {
                                output.Enabled = true;          //Enabled by default
                                if (output.ParentModel == null) //Hook up the creator, if not already specified
                                {
                                    output.ParentModel = action.Model;
                                }
                                this.Models.Add(output);
                            }
                        }
                    }
                }

                //Trace
                if (this.Options.Tracing)
                {
                    ModelTrace.WriteLine(ModelTrace.FormatMethod(actioninfo));
                }

                //Post-Execute, events
                model.OnCallAfter(action, parameters, actioninfo.RetVal);
            }

            //Reset cached variables
            foreach (ModelVariable variable in this.Models.Variables)
            {
                variable.CachedValue = null;
            }
        }
Ejemplo n.º 3
0
 /// <summary>
 /// This method forces the engine to reload the models.
 /// Useful to reload the weights and other properties.
 /// </summary>
 public override void            Reload()
 {
     //Clear, so they will be dynamically setup by reflection again
     _models = null;
 }