internal void Connected(Socket socket) { Debug.WriteLine("Process Connected: " + _processGuid); _socket = socket; var debuggerThread = new Thread(DebugEventThread); debuggerThread.Name = "Python Debugger Thread " + _processGuid; debuggerThread.Start(); DebugConnectionListener.UnregisterProcess(_processGuid); GC.SuppressFinalize(this); }
private void ListenForConnection() { DebugConnectionListener.RegisterProcess(_processGuid, this); }