public override bool Walk(ConstantWrapper node) { return(false); }
public override bool Walk(ConstantWrapper node) { AddNode(node); return true; }
public override bool Walk(ConstantWrapper node) { return false; }
public override bool Walk(ConstantWrapper node) { return(false); }
public override bool Walk(ConstantWrapper node) { AddNode(node); return true; }
public override bool Walk(ConstantWrapper node) { return false; }