public override void Close() { if (storage != null) { storage.Release(); storage = null; } base.Close(); }
public override void Close() { if (baseStorage != null) { baseStorage.Release(); baseStorage = null; } disposed = true; base.Close(); }
public override void Close() { if (storage != null) { storage.Release(); storage = null; } base.Close(); }
public override void Close() { if (baseStorage != null) { baseStorage.Release(); baseStorage = null; } disposed = true; base.Close(); }