Ejemplo n.º 1
0
 public static bool IntersectTri(Vector3 zero, Vector3 one, Vector3 two, Vector3 rayPos, Vector3 rayDir, out IntersectInformation hitLocation)
 {
     throw new NotImplementedException();
 }
Ejemplo n.º 2
0
 public bool IntersectSubset(int attributeId, Vector3 rayPos, Vector3 rayDir, out IntersectInformation closestHit, out IntersectInformation[] allHits)
 {
     throw new NotImplementedException();
 }
Ejemplo n.º 3
0
 public bool Intersect(DX.Vector3 rayPos, DX.Vector3 rayDir, out D3D.IntersectInformation closeHit, out D3D.IntersectInformation[] allHits)
 {
     return(this._mesh.Intersect(rayPos, rayDir, out closeHit, out allHits));
 }
Ejemplo n.º 4
0
 public bool Intersect(Vector3 rayPos, Vector3 rayDir, out IntersectInformation closestHit, out IntersectInformation[] allHits)
 {
     throw new NotImplementedException();
 }
Ejemplo n.º 5
0
 public bool Intersect(DX.Vector3 rayPos, DX.Vector3 rayDir, out D3D.IntersectInformation closeHit)
 {
     D3D.IntersectInformation[] dummy;
     return(this.Intersect(rayPos, rayDir, out closeHit, out dummy));
 }