Ejemplo n.º 1
0
        public static Stream Connect(IpcEndpointConfig config, TimeSpan timeout)
        {
            if (config.Transport == IpcEndpointConfig.TransportType.NamedPipe)
            {
                var namedPipe = new NamedPipeClientStream(
                    ".",
                    config.Address,
                    PipeDirection.InOut,
                    PipeOptions.None,
                    TokenImpersonationLevel.Impersonation);
                namedPipe.Connect((int)timeout.TotalMilliseconds);
                return(namedPipe);
            }
            else if (config.Transport == IpcEndpointConfig.TransportType.UnixDomainSocket)
            {
                var socket = new IpcUnixDomainSocket();
                socket.Connect(new IpcUnixDomainSocketEndPoint(config.Address), timeout);
                return(new ExposedSocketNetworkStream(socket, ownsSocket: true));
            }
#if DIAGNOSTICS_RUNTIME
            else if (config.Transport == IpcEndpointConfig.TransportType.TcpSocket)
            {
                var tcpClient = new TcpClient();
                var endPoint  = new IpcTcpSocketEndPoint(config.Address);
                tcpClient.Connect(endPoint.EndPoint);
                return(tcpClient.GetStream());
            }
#endif
            else
            {
                throw new ArgumentException($"Unsupported IpcEndpointConfig transport type {config.Transport}");
            }
        }
Ejemplo n.º 2
0
        public override Stream Connect(TimeSpan timeout)
        {
            string address = GetDefaultAddress();

            if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows))
            {
                var namedPipe = new NamedPipeClientStream(
                    ".",
                    address,
                    PipeDirection.InOut,
                    PipeOptions.None,
                    TokenImpersonationLevel.Impersonation);
                namedPipe.Connect((int)timeout.TotalMilliseconds);
                return(namedPipe);
            }
            else
            {
                var socket = new IpcUnixDomainSocket();
                socket.Connect(new IpcUnixDomainSocketEndPoint(Path.Combine(IpcRootPath, address)), timeout);
                return(new ExposedSocketNetworkStream(socket, ownsSocket: true));
            }
        }