GetErrorContext() public method

public GetErrorContext ( ) : ErrorHandling
return Microsoft.CSharp.RuntimeBinder.Errors.ErrorHandling
Ejemplo n.º 1
0
        ////////////////////////////////////////////////////////////////////////////////
        // For a base call we need to remap from the virtual to the specific override 
        // to invoke.  This is also used to map a virtual on pObject (like ToString) to 
        // the specific override when the pObject is a simple type (int, bool, char, 
        // etc). In these cases it is safe to assume that any override won't later be 
        // removed.... We start searching from "typeObj" up the superclass hierarchy 
        // until we find a method with an exact signature match.

        public static void RemapToOverride(SymbolLoader symbolLoader, SymWithType pswt, CType typeObj)
        {
            // For a property/indexer we remap the accessors, not the property/indexer.
            // Since every event has both accessors we remap the event instead of the accessors.
            Debug.Assert(pswt && (pswt.Sym.IsMethodSymbol() || pswt.Sym.IsEventSymbol() || pswt.Sym.IsMethodOrPropertySymbol()));
            Debug.Assert(typeObj != null);

            // Don't remap static or interface methods.
            if (typeObj.IsNullableType())
            {
                typeObj = typeObj.AsNullableType().GetAts(symbolLoader.GetErrorContext());
                if (typeObj == null)
                {
                    VSFAIL("Why did GetAts return null?");
                    return;
                }
            }

            // Don't remap non-virtual members
            if (!typeObj.IsAggregateType() || typeObj.isInterfaceType() || !pswt.Sym.IsVirtual())
            {
                return;
            }

            symbmask_t mask = pswt.Sym.mask();

            AggregateType atsObj = typeObj.AsAggregateType();

            // Search for an override version of the method.
            while (atsObj != null && atsObj.getAggregate() != pswt.Sym.parent)
            {
                for (Symbol symT = symbolLoader.LookupAggMember(pswt.Sym.name, atsObj.getAggregate(), mask);
                     symT != null;
                     symT = symbolLoader.LookupNextSym(symT, atsObj.getAggregate(), mask))
                {
                    if (symT.IsOverride() && (symT.SymBaseVirtual() == pswt.Sym || symT.SymBaseVirtual() == pswt.Sym.SymBaseVirtual()))
                    {
                        pswt.Set(symT, atsObj);
                        return;
                    }
                }
                atsObj = atsObj.GetBaseClass();
            }
        }