Ejemplo n.º 1
0
        private string GetProjectEntry(CSProjectInfo projectInfo, string projectEntryTemplateBody)
        {
            StringBuilder toReturn = new StringBuilder();

            toReturn.AppendLine(Utilities.ReplaceTokens(projectEntryTemplateBody, new Dictionary <string, string>()
            {
                { "<PROJECT_NAME>", projectInfo.Name },
                { "<PROJECT_RELATIVE_PATH>", Path.GetFileName(projectInfo.ReferencePath.AbsolutePath) },
                { "<PROJECT_GUID>", projectInfo.Guid.ToString().ToUpper() }
            }));

            if (projectInfo.ProjectDependencies.Count > 0)
            {
                string projectDependencyStartSection = "    ProjectSection(ProjectDependencies) = postProject";
                string projectDependencyGuid         = "        {<DependencyGuid>} = {<DependencyGuid>}";
                string projectDependencyStopSection  = "    EndProjectSection";
                toReturn.AppendLine(projectDependencyStartSection);

                foreach (CSProjectDependency <CSProjectInfo> project in projectInfo.ProjectDependencies)
                {
                    toReturn.AppendLine(projectDependencyGuid.Replace("<DependencyGuid>", project.Dependency.Guid.ToString().ToUpper()));
                }

                toReturn.AppendLine(projectDependencyStopSection);
            }
            toReturn.Append("EndProject");
            return(toReturn.ToString());
        }
Ejemplo n.º 2
0
        private CSProjectInfo GetProjectInfo(Dictionary <string, CSProjectInfo> projectsMap, Dictionary <string, AssemblyDefinitionInfo> asmDefInfoMap, HashSet <string> builtInPackagesWithoutSource, string projectKey)
        {
            if (projectKey.StartsWith("GUID:"))
            {
                projectKey = Path.GetFileNameWithoutExtension(AssetDatabase.GUIDToAssetPath(projectKey.Substring("GUID:".Length)));
            }

            if (projectsMap.TryGetValue(projectKey, out CSProjectInfo value))
            {
                return(value);
            }

            if (!asmDefInfoMap.TryGetValue(projectKey, out AssemblyDefinitionInfo assemblyDefinitionInfo))
            {
                Debug.Log($"Can't find an asmdef for project: {projectKey}; Unity actually allows this, so proceeding.");
                return(null);
            }

            CSProjectInfo toReturn = new CSProjectInfo(this, assemblyDefinitionInfo);

            projectsMap.Add(projectKey, toReturn);

            if (!assemblyDefinitionInfo.BuiltInPackage)
            {
                Uri dependencies = new Uri(Path.Combine(Utilities.AssetPath, "Dependencies"));
                foreach (PluginAssemblyInfo plugin in Plugins.Where(t => t.Type != PluginType.Native))
                {
                    if (!dependencies.IsBaseOf(plugin.ReferencePath) && (plugin.AutoReferenced || assemblyDefinitionInfo.PrecompiledAssemblyReferences.Contains(plugin.Name)))
                    {
                        toReturn.AddDependency(plugin);
                    }
                }
            }

            foreach (string reference in toReturn.AssemblyDefinitionInfo.References)
            {
                if (ExcludedPackageReferences.Contains(reference))
                {
                    Debug.LogWarning($"Skipping processing {reference} for {toReturn.Name}, as it's marked as excluded.");
                    continue;
                }
                string packageCandidate = $"com.{reference.ToLower()}";
                if (builtInPackagesWithoutSource.Any(t => packageCandidate.StartsWith(t)))
                {
                    Debug.LogWarning($"Skipping processing {reference} for {toReturn.Name}, as it's a built-in package without source.");
                    continue;
                }

                CSProjectInfo dependencyToAdd = GetProjectInfo(projectsMap, asmDefInfoMap, builtInPackagesWithoutSource, reference);
                if (dependencyToAdd != null)
                {
                    toReturn.AddDependency(dependencyToAdd);
                }
            }

            return(toReturn);
        }
        ///<inherit-doc/>
        public static FileInfo GetProjectPath(CSProjectInfo projectInfo, DirectoryInfo generatedProjectFolder)
        {
            switch (projectInfo.AssemblyDefinitionInfo.AssetLocation)
            {
            case AssetLocation.BuiltInPackage:
            case AssetLocation.External:
            case AssetLocation.PackageLibraryCache:
                return(new FileInfo(GetProjectFilePath(generatedProjectFolder, projectInfo)));

            case AssetLocation.Project:
            case AssetLocation.Package:
                return(new FileInfo(GetProjectFilePath(projectInfo.AssemblyDefinitionInfo.Directory, projectInfo)));

            default:
                throw new InvalidOperationException("The project's assembly definition file is in an unknown location.");
            }
        }
Ejemplo n.º 4
0
        private SolutionProject CreateSolutionProjectEntry(CSProjectInfo project, Uri relativePath, SolutionFileInfo solutionFileInfo)
        {
            IEnumerable <SolutionSection> sections = null;

            if (solutionFileInfo.Projects.TryGetValue(project.Guid, out Project parsedProject))
            {
                sections = parsedProject.Sections;
            }

            SolutionProject toReturn = new SolutionProject(project.Guid, SolutionProject.CSharpProjectTypeGuid, project.Name + ".msb4u", relativePath, sections, project.ProjectDependencies.Select(t => t.Dependency.Guid));

            foreach (CompilationPlatformInfo platform in AvailablePlatforms)
            {
                ProcessConfigurationPlatformMapping(toReturn, UnityConfigurationType.InEditor, platform, project.InEditorPlatforms);
                ProcessConfigurationPlatformMapping(toReturn, UnityConfigurationType.Player, platform, project.PlayerPlatforms);
            }

            SetAdditionalProjectProperties(toReturn, project.Guid, solutionFileInfo);

            return(toReturn);
        }
 /// <summary>
 /// Adds a dependency to the project.
 /// </summary>
 /// <param name="csProjectInfo">The C# dependency.</param>
 internal void AddDependency(CSProjectInfo csProjectInfo)
 {
     AddDependency(csProjectDependencies, csProjectInfo);
 }
 private static string GetProjectFilePath(DirectoryInfo directory, CSProjectInfo projectInfo)
 {
     return(GetProjectFilePath(directory.FullName, projectInfo.Name));
 }