// Delegate from Unity public void OnApplicationPause(bool pauseStatus) { #if UNITY_WSA && !UNITY_EDITOR #else EngagementWrapper.onApplicationPause(pauseStatus); #endif }
public static void Initialize() { #if UNITY_EDITOR #elif UNITY_WSA // Logging("Initialize"); #elif UNITY_IPHONE EngagementWrapper.initializeEngagement(Instance().name); #elif UNITY_ANDROID string connectionString = EngagementConfiguration.ANDROID_CONNECTION_STRING; if (string.IsNullOrEmpty(connectionString)) { throw new ArgumentException("ANDROID_CONNECTION_STRING cannot be null"); } EngagementWrapper.registerApp( Instance().name, connectionString, (int)EngagementConfiguration.LOCATION_REPORTING_TYPE, (int)EngagementConfiguration.LOCATION_REPORTING_MODE, EngagementConfiguration.ENABLE_PLUGIN_LOG ); #endif hasBeenInitialized = true; #if UNITY_WSA && !UNITY_EDITOR processURI(); #endif }
public static void RestoreUserPreferences() { #if UNITY_WSA && !UNITY_EDITOR #else EngagementWrapper.restoreUserPreferences(); #endif }
public static void SetEnabled(bool _enable) { #if UNITY_WSA && !UNITY_EDITOR #else EngagementWrapper.setEnabled(_enable); #endif }
public static void EndJob(string _jobName) { Logging("endJob:" + _jobName); #if UNITY_WSA && !UNITY_EDITOR Microsoft.Azure.Engagement.EngagementAgent.Instance.EndJob(_jobName); #else EngagementWrapper.endJob(_jobName); #endif }
public static void EndActivity() { Logging("endActivity"); #if UNITY_WSA && !UNITY_EDITOR Microsoft.Azure.Engagement.EngagementAgent.Instance.EndActivity(); #else EngagementWrapper.endActivity(); #endif }
public static void SendJobError(string _errorName, string _jobName, Dictionary <object, object> _extraInfos = null) { Logging("SendJobError:" + _errorName + ", Job: " + _jobName); #if UNITY_WSA && !UNITY_EDITOR Microsoft.Azure.Engagement.EngagementAgent.Instance.SendJobError(_errorName, _jobName, _extraInfos); #else string extraInfosJSON = MiniJSON.Json.Serialize(_extraInfos); EngagementWrapper.sendJobError(_errorName, _jobName, extraInfosJSON); #endif }
public static void SendAppInfo(Dictionary <object, object> _extraInfos) { Logging("sendAppInfo"); #if UNITY_WSA && !UNITY_EDITOR Microsoft.Azure.Engagement.EngagementAgent.Instance.SendAppInfo(_extraInfos); #else string extraInfosJSON = MiniJSON.Json.Serialize(_extraInfos); EngagementWrapper.sendAppInfo(extraInfosJSON); #endif }
public static void StartActivity(string _activityName, Dictionary <object, object> _extraInfos = null) { Logging("startActivity:" + _activityName); #if UNITY_WSA && !UNITY_EDITOR Microsoft.Azure.Engagement.EngagementAgent.Instance.StartActivity(_activityName, _extraInfos); #else string _extraInfosJSON = MiniJSON.Json.Serialize(_extraInfos); EngagementWrapper.startActivity(_activityName, _extraInfosJSON); #endif }
public static void Initialize( ) { EngagementAgent.Logging("Initializing Reach"); if (EngagementConfiguration.ENABLE_REACH == false) { Debug.LogError("Reach must be enabled in configuration first"); return; } if (EngagementAgent.hasBeenInitialized == false) { Debug.LogError("Agent must be initialized before initializing Reach"); return; } #if UNITY_WSA && !UNITY_EDITOR #else EngagementWrapper.initializeReach(); #endif }
public static void GetStatus(Action <Dictionary <string, object> > _onStatusReceived) { if (_onStatusReceived == null) { Debug.LogError("_onStatusReceived cannot be null"); } else { #if UNITY_WSA && !UNITY_EDITOR Dictionary <string, object> status = new Dictionary <string, object>(); status.Add("deviceId", Microsoft.Azure.Engagement.EngagementAgent.Instance.GetDeviceId()); status.Add("pluginVersion", EngagementAgent.PLUGIN_VERSION); status.Add("nativeVersion", "3.4.0"); status.Add("isEnabled", true); _onStatusReceived(status); #else Instance().onStatusReceivedDelegate = _onStatusReceived; EngagementWrapper.getStatus(); #endif } }