Put() public method

Save the data at the current location then move to the next available space.
public Put ( byte data ) : bool
data byte The byte to be saved.
return bool
Ejemplo n.º 1
0
        /// <summary>
        /// Unescape the percent-encodings
        /// </summary>
        /// <param name="reader">The iterator point to the first % char</param>
        /// <param name="writer">The place to write to</param>
        /// <param name="end">The end of the sequence</param>
        private static bool DecodeCore(ref MemoryPoolIterator2 reader, ref MemoryPoolIterator2 writer, MemoryPoolIterator2 end)
        {
            // preserves the original head. if the percent-encodings cannot be interpreted as sequence of UTF-8 octets,
            // bytes from this till the last scanned one will be copied to the memory pointed by writer.
            var byte1 = UnescapePercentEncoding(ref reader, end);
            if (byte1 == -1)
            {
                return false;
            }

            if (byte1 <= 0x7F)
            {
                // first byte < U+007f, it is a single byte ASCII
                writer.Put((byte)byte1);
                return true;
            }

            int byte2 = 0, byte3 = 0, byte4 = 0;

            // anticipate more bytes
            var currentDecodeBits = 0;
            var byteCount = 1;
            var expectValueMin = 0;
            if ((byte1 & 0xE0) == 0xC0)
            {
                // 110x xxxx, expect one more byte
                currentDecodeBits = byte1 & 0x1F;
                byteCount = 2;
                expectValueMin = 0x80;
            }
            else if ((byte1 & 0xF0) == 0xE0)
            {
                // 1110 xxxx, expect two more bytes
                currentDecodeBits = byte1 & 0x0F;
                byteCount = 3;
                expectValueMin = 0x800;
            }
            else if ((byte1 & 0xF8) == 0xF0)
            {
                // 1111 0xxx, expect three more bytes
                currentDecodeBits = byte1 & 0x07;
                byteCount = 4;
                expectValueMin = 0x10000;
            }
            else
            {
                // invalid first byte
                return false;
            }

            var remainingBytes = byteCount - 1;
            while (remainingBytes > 0)
            {
                // read following three chars
                if (CompareIterators(ref reader, ref end))
                {
                    return false;
                }

                var nextItr = reader;
                var nextByte = UnescapePercentEncoding(ref nextItr, end);
                if (nextByte == -1)
                {
                    return false;
                }

                if ((nextByte & 0xC0) != 0x80)
                {
                    // the follow up byte is not in form of 10xx xxxx
                    return false;
                }

                currentDecodeBits = (currentDecodeBits << 6) | (nextByte & 0x3F);
                remainingBytes--;

                if (remainingBytes == 1 && currentDecodeBits >= 0x360 && currentDecodeBits <= 0x37F)
                {
                    // this is going to end up in the range of 0xD800-0xDFFF UTF-16 surrogates that
                    // are not allowed in UTF-8;
                    return false;
                }

                if (remainingBytes == 2 && currentDecodeBits >= 0x110)
                {
                    // this is going to be out of the upper Unicode bound 0x10FFFF.
                    return false;
                }

                reader = nextItr;
                if (byteCount - remainingBytes == 2)
                {
                    byte2 = nextByte;
                }
                else if (byteCount - remainingBytes == 3)
                {
                    byte3 = nextByte;
                }
                else if (byteCount - remainingBytes == 4)
                {
                    byte4 = nextByte;
                }
            }

            if (currentDecodeBits < expectValueMin)
            {
                // overlong encoding (e.g. using 2 bytes to encode something that only needed 1).
                return false;
            }

            // all bytes are verified, write to the output
            if (byteCount > 0)
            {
                writer.Put((byte)byte1);
            }
            if (byteCount > 1)
            {
                writer.Put((byte)byte2);
            }
            if (byteCount > 2)
            {
                writer.Put((byte)byte3);
            }
            if (byteCount > 3)
            {
                writer.Put((byte)byte4);
            }

            return true;
        }
Ejemplo n.º 2
0
 private static void Copy(MemoryPoolIterator2 head, MemoryPoolIterator2 tail, ref MemoryPoolIterator2 writer)
 {
     while (!CompareIterators(ref head, ref tail))
     {
         writer.Put((byte)head.Take());
     }
 }