Ejemplo n.º 1
0
        public static List <int> UpdateGameGrid(GameGridModel grid)
        {
            var cardsFacingUp     = grid.cards.FindAll(x => (x.state == ECardState.FaceUp));
            var updatedCardsIndex = new List <int>();

            if (cardsFacingUp.Count < 2)
            {
                cardsFacingUp.Clear();
                return(updatedCardsIndex);
            }

            bool match = true;

            for (int i = 0; i < cardsFacingUp.Count - 1; i++)
            {
                if (cardsFacingUp[i].content != cardsFacingUp[i + 1].content)
                {
                    match = false;
                    break;
                }
            }

            for (int i = 0; i < cardsFacingUp.Count; i++)
            {
                cardsFacingUp[i].state = (match) ? ECardState.Eliminated : ECardState.FaceDown;
                updatedCardsIndex.Add(grid.cards.IndexOf(cardsFacingUp[i]));
            }

            return(updatedCardsIndex);
        }
 private void VictoryConditionMetHandler()
 {
     _timer.StopCountdown();
     Popup.Instance.ShowPopup("Victory!", "Congratulations! You have Won!", "Play Again",
                              delegate
     {
         gridModel = GameGridModel.GenerateRandomGrid();
         Popup.Instance.HidePopup();
         Start();
     });
 }
        private IEnumerator GameTick(float waitTime)
        {
            _onGameTickScheduled.Invoke();

            yield return(new WaitForSeconds(waitTime));

            List <int> updatedCards = GameGridModel.UpdateGameGrid(gridModel);

            for (int i = 0; i < updatedCards.Count; i++)
            {
                ECardState newState = gridModel.cards[updatedCards[i]].state;
                gridView.SetCardState(updatedCards[i], newState);
                if (newState == ECardState.Eliminated)
                {
                    _score += setting.eliminationScorePoints;
                }
            }

            _onGameTickPerformed.Invoke();
            _tickRoutine = null;
        }