private void LoadFile(string path, List <string> pathArgs = null) { var projectReader = new ProjectXmlReader(); project = projectReader.Load(path); BasePath = project.BaseDir; PixelsDown = project.ScreenHeight; PixelsAcross = project.ScreenWidth; if (ScreenSizeChanged != null) { ScreenSizeChangedEventArgs args = new ScreenSizeChangedEventArgs(PixelsAcross, PixelsDown); ScreenSizeChanged(this, args); } if (project.MusicNSF != null) { Engine.Instance.SoundSystem.LoadMusicNSF(project.MusicNSF.Absolute); } if (project.EffectsNSF != null) { Engine.Instance.SoundSystem.LoadSfxNSF(project.EffectsNSF.Absolute); } foreach (var stageInfo in project.Stages) { stageFactory.Load(stageInfo); } foreach (var includePath in project.Includes) { string includefile = includePath.Absolute; IncludeXmlFile(includefile); } Engine.Instance.SoundSystem.LoadEffectsFromInfo(project.Sounds); Scene.LoadScenes(project.Scenes); Menu.LoadMenus(project.Menus); FontSystem.Load(project.Fonts); PaletteSystem.LoadPalettes(project.Palettes); currentPath = path; if (pathArgs != null && pathArgs.Any()) { ProcessCommandLineArgs(pathArgs); } else if (project.StartHandler != null) { _stateMachine.ProcessHandler(project.StartHandler); } else { throw new GameRunException("The game file loaded correctly, but it failed to specify a starting point!"); } Player = new Player(); }
void Game_ScreenSizeChanged(object sender, ScreenSizeChangedEventArgs e) { FormWindowState previousWindowState = WindowState; WindowState = FormWindowState.Normal; if (width != 256 || height != 224) { xnaImage.NTSC = false; } width = e.PixelsAcross; height = e.PixelsDown; SetXnaSize(width, height); if (xnaImage.NTSC) { ResizeScreen(602, 448); } else { // normal zoomed size ResizeScreen(); } WindowState = previousWindowState; }
void Game_ScreenSizeChanged(object sender, ScreenSizeChangedEventArgs e) { if (width != 256 || height != 224) { xnaImage.NTSC = false; } width = e.PixelsAcross; height = e.PixelsDown; // force resize so xnaImage is correct ResizeScreen(width, height); xnaImage.SetSize(); if (xnaImage.NTSC) { ResizeScreen(602, 448); } else { // normal zoomed size ResizeScreen(); } }
void Game_ScreenSizeChanged(object sender, ScreenSizeChangedEventArgs e) { if (width != 256 || height != 224) { xnaImage.NTSC = false; } width = e.PixelsAcross; height = e.PixelsDown; // force resize so xnaImage is correct ResizeScreen(width, height); xnaImage.SetSize(); if (xnaImage.NTSC) { ResizeScreen(602, 448); } else { // normal zoomed size ResizeScreen(); } }
private void LoadFile(string path, List<string> pathArgs = null) { var projectReader = new ProjectXmlReader(); project = projectReader.Load(path); BasePath = project.BaseDir; PixelsDown = project.ScreenHeight; PixelsAcross = project.ScreenWidth; if (ScreenSizeChanged != null) { ScreenSizeChangedEventArgs args = new ScreenSizeChangedEventArgs(PixelsAcross, PixelsDown); ScreenSizeChanged(this, args); } if (project.MusicNSF != null) Engine.Instance.SoundSystem.LoadMusicNSF(project.MusicNSF.Absolute); if (project.EffectsNSF != null) Engine.Instance.SoundSystem.LoadSfxNSF(project.EffectsNSF.Absolute); foreach (var stageInfo in project.Stages) { stageFactory.Load(stageInfo); } foreach (var includePath in project.Includes) { string includefile = includePath.Absolute; IncludeXmlFile(includefile); } Engine.Instance.SoundSystem.LoadEffectsFromInfo(project.Sounds); Scene.LoadScenes(project.Scenes); Menu.LoadMenus(project.Menus); FontSystem.Load(project.Fonts); PaletteSystem.LoadPalettes(project.Palettes); currentPath = path; if (pathArgs != null && pathArgs.Any()) { ProcessCommandLineArgs(pathArgs); } else if (project.StartHandler != null) { _stateMachine.ProcessHandler(project.StartHandler); } else { throw new GameRunException("The game file loaded correctly, but it failed to specify a starting point!"); } Player = new Player(); }