public SceneCommandInfo Load(XElement node, string basePath)
 {
     var info = new SceneFillMoveCommandInfo();
     info.Name = node.RequireAttribute("name").Value;
     info.Duration = node.GetAttribute<int>("duration");
     info.X = node.GetAttribute<int>("x");
     info.Y = node.GetAttribute<int>("y");
     info.Width = node.GetAttribute<int>("width");
     info.Height = node.GetAttribute<int>("height");
     return info;
 }
Ejemplo n.º 2
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 private void FillMoveCommand(SceneFillMoveCommandInfo command)
 {
     HandlerFill obj = objects[command.Name] as HandlerFill;
     if (obj != null) obj.Move(command.X, command.Y, command.Width, command.Height, command.Duration);
 }
Ejemplo n.º 3
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 public static SceneFillMoveCommandInfo FromXml(XElement node)
 {
     var info = new SceneFillMoveCommandInfo();
     info.Name = node.RequireAttribute("name").Value;
     info.Duration = node.GetInteger("duration");
     info.X = node.GetInteger("x");
     info.Y = node.GetInteger("y");
     info.Width = node.GetInteger("width");
     info.Height = node.GetInteger("height");
     return info;
 }