Ejemplo n.º 1
0
        public void OnDeath()
        {
            GameOverExplosive.Explode();
            var livesRemaining = --TrainController.Instance.Lives;

            if (livesRemaining == 0)
            {
                Invoke(nameof(DoDeath), 5f);
            }
            else
            {
                Invoke(nameof(DoDeath), 2f);
            }
            sfxManager.TunnelBump.PlayRandomPitch();
        }