ResetGenerator() { MersenneTwisterRandomSource gen = new MersenneTwisterRandomSource(_seed); _x = new uint[_longLag]; for (uint j = 0; j < _longLag; ++j) { _x[j] = gen.NextUInt(); } _i = _longLag; // Reset helper variables used for generation of random bools. _bitBuffer = 0; _bitCount = 0; }
/// <summary> /// Resets the <see cref="AdditiveLaggedFibonacciRandomSource"/>, /// so that it produces the same pseudo-random number sequence again. /// </summary> void ResetGenerator() { MersenneTwisterRandomSource gen = new MersenneTwisterRandomSource(_seed); _x = new uint[_longLag]; for(uint j = 0; j < _longLag; ++j) { _x[j] = gen.NextFullRangeUInt32(); } _i = _longLag; // Reset helper variables used for generation of random bools. _bitBuffer = 0; _bitCount = 0; }