Ejemplo n.º 1
0
        static bool IsAnyHorizontalStepsEffective(Match3Map actualMap)
        {
            for (int i = 0; i < Constants.checkingStep; i++)
            {
                for (int j = 0; j < Constants.checkingStep; j++)
                {
                    var mapCopy = new Match3Map(actualMap);
                    MakeAllSteps(mapCopy, new Point(i, j));

                    var bangLines = Match3BangController.GetAllBangLines(mapCopy);

                    if (bangLines.Count > 0)
                    {
                        return(true);
                    }
                }
            }

            return(false);
        }
Ejemplo n.º 2
0
        static List <Point[]> GetHintsByStep(Match3Map actualMap, Point startPoint)
        {
            var result = new List <Point[]>();

            for (int x = startPoint.x; x < actualMap.Width - 1; x += Constants.checkingStep)
            {
                for (int y = startPoint.y; y < actualMap.Height; y += Constants.checkingStep)
                {
                    var mapCopy = new Match3Map(actualMap);
                    mapCopy.SwapCells(new Point(x, y), new Point(x + 1, y));

                    if (Match3BangController.GetAllBangLines(mapCopy).Count > 0)
                    {
                        result.Add(new Point[] { new Point(x, y), new Point(x + 1, y) });
                    }
                }
            }

            return(result);
        }
Ejemplo n.º 3
0
        private int UpdateMapState()
        {
            var result            = 0;
            var isCurrentMapValid = true;

            do
            {
                if (!isCurrentMapValid)
                {
                    Match3MapManager.ResetMap(map, cellTypesCount);
                }

                var previosResult = 0;

                do
                {
                    previosResult = result;
                    var bangLines = Match3BangController.GetAllBangLines(map);

                    if (bangLines.Count == 0)
                    {
                        continue;
                    }

                    var comboBangPoints  = Match3BangController.GetComboBangItems(map, bangLines);
                    var currentStepScore = ScoreManager.GetScore(bangLines, comboBangPoints);
                    var cellsForDestroy  = new List <Point>();
                    currentStepIndex++;
                    Match3MapManager.DestroyStepCells(map, bangLines, comboBangPoints);
                    result      += currentStepScore;
                    ActualScore += currentStepScore;
                    Match3MapManager.MoveDownAllPossibleCells(map);
                    Match3MapManager.FillAllEmptyCells(map, cellTypesCount);
                }while (previosResult != result);

                isCurrentMapValid = MapStateManager.IsMapValid(map);
            }while (!isCurrentMapValid);

            return(result);
        }
Ejemplo n.º 4
0
        static List <Point[]> GetHorizontalHints(Match3Map actualMap)
        {
            var result = new List <Point[]>();

            for (int i = 0; i < Constants.checkingStep; i++)
            {
                for (int j = 0; j < Constants.checkingStep; j++)
                {
                    var mapCopy = new Match3Map(actualMap);
                    MakeAllSteps(mapCopy, new Point(i, j));

                    var bangLines = Match3BangController.GetAllBangLines(mapCopy);

                    if (bangLines.Count > 0)
                    {
                        result.AddRange(GetHintsByStep(actualMap, new Point(i, j)));
                    }
                }
            }

            return(result);
        }