protected override void Unload()
        {
            ModuleInstance = null;

            GameService.Pathing.NewMapLoaded -= _onNewMapLoaded;
            _moduleControls.ForEach(c => c.Dispose());
            _moduleControls.Clear();
            _allPathableResourceManagers.ForEach(GameService.Pathing.UnregisterPathableResourceManager);

            foreach (IPathable <Entity> pathable in PackFormat.TacO.Readers.MarkerPackReader.Pathables)
            {
                GameService.Pathing.UnregisterPathable(pathable);
            }

            PackFormat.TacO.Readers.MarkerPackReader.Pathables.Clear();
            PackFormat.TacO.Readers.MarkerPackReader.Categories.Clear();
        }
Ejemplo n.º 2
0
        protected override void Unload()
        {
            // Unsubscribe from events
            GameService.Pathing.NewMapLoaded -= _onNewMapLoaded;

            // Dispose all controls
            _moduleControls.ForEach(c => c.Dispose());
            _moduleControls.Clear();
            _mapIcon.Dispose();
            _mapIconMenu.Dispose();

            _mapIcon     = null;
            _mapIconMenu = null;

            // Unload and dispose all loaded pathables
            UnloadAllPathables();

            // Release static reference to this module instance
            ModuleInstance = null;
        }
 public MarkersAndPathsModule([Import("ModuleParameters")] ModuleParameters moduleParameters) : base(moduleParameters)
 {
     ModuleInstance = this;
 }