ScreenToWorld() public method

public ScreenToWorld ( Point screenPosition ) : Point
screenPosition Point
return Point
Ejemplo n.º 1
0
 public static void Pan(Viewport view, Point currentMap, Point previousMap)
 {
     Geometries.Point current = view.ScreenToWorld(currentMap.X, currentMap.Y);
     Geometries.Point previous = view.ScreenToWorld(previousMap.X, previousMap.Y);
     double diffX = previous.X - current.X;
     double diffY = previous.Y - current.Y;
     view.Center = new Geometries.Point(view.CenterX + diffX, view.CenterY + diffY);
 }
Ejemplo n.º 2
0
 public Point ScreenToWorld(double x, double y)
 {
     return(_viewport.ScreenToWorld(x, y));
 }
Ejemplo n.º 3
0
 public MPoint ScreenToWorld(MPoint position)
 {
     return(_viewport.ScreenToWorld(position));
 }